bullet plugin should now be compilable for windows.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5569 fc73d0e0-1445-4013-8a0c-d673dee63da5
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bdc2b01f11
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2 changed files with 30 additions and 10 deletions
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@ -2003,7 +2003,7 @@ endif
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plugins-dbg:
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@-mkdir -p $(DEBUG_DIR)
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@if test -e ../plugins/Makefile; \
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then $(MAKE) native -C ../plugins OUT_DIR="$(DEBUG_DIR)" CC="$(CC) $(W32_CFLAGS) $(DEBUG_CFLAGS)" CCX="$(CC) $(W32_CFLAGS) $(subst -Wno-pointer-sign,,$(DEBUG_CFLAGS))" ARCH="$(ARCH)" BASE_CFLAGS="$(BASE_CFLAGS) $(BRANDFLAGS)" BASE_CXXFLAGS="$(subst -Wno-pointer-sign,,$(BASE_CFLAGS)) $(BRANDFLAGS)" FTE_TARGET="$(FTE_TARGET)"; \
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then $(MAKE) native -C ../plugins OUT_DIR="$(DEBUG_DIR)" CC="$(CC) $(W32_CFLAGS) $(DEBUG_CFLAGS)" CXX="$(CXX) $(W32_CFLAGS) $(subst -Wno-pointer-sign,,$(DEBUG_CFLAGS))" ARCH="$(ARCH)" BASE_CFLAGS="$(BASE_CFLAGS) $(BRANDFLAGS)" BASE_CXXFLAGS="$(subst -Wno-pointer-sign,,$(BASE_CFLAGS)) $(BRANDFLAGS)" FTE_TARGET="$(FTE_TARGET)"; \
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else echo no plugins directory installed; \
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fi
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plugins:
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@ -2011,7 +2011,7 @@ plugins:
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plugins-rel:
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@-mkdir -p $(RELEASE_DIR)
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@if test -e ../plugins/Makefile; \
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then $(MAKE) native -C ../plugins OUT_DIR="$(RELEASE_DIR)" CC="$(CC) $(W32_CFLAGS) $(RELEASE_CFLAGS)" CCX="$(CXX) $(W32_CFLAGS) $(subst -Wno-pointer-sign,,$(RELEASE_CFLAGS))" ARCH="$(ARCH)" BASE_CFLAGS="$(BASE_CFLAGS) $(BRANDFLAGS)" BASE_CXXFLAGS="$(subst -Wno-pointer-sign,,$(BASE_CFLAGS)) $(BRANDFLAGS)" FTE_TARGET="$(FTE_TARGET)"; \
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then $(MAKE) native -C ../plugins OUT_DIR="$(RELEASE_DIR)" CC="$(CC) $(W32_CFLAGS) $(RELEASE_CFLAGS)" CXX="$(CXX) $(W32_CFLAGS) $(subst -Wno-pointer-sign,,$(RELEASE_CFLAGS))" ARCH="$(ARCH)" BASE_CFLAGS="$(BASE_CFLAGS) $(BRANDFLAGS)" BASE_CXXFLAGS="$(subst -Wno-pointer-sign,,$(BASE_CFLAGS)) $(BRANDFLAGS)" FTE_TARGET="$(FTE_TARGET)"; \
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else echo no plugins directory installed; \
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fi
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plugins-rel:
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@ -6,6 +6,7 @@ PLUG_LDFLAGS= -static-libgcc
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PLUG_LDFLAGS_ZLIB=-L../engine/libs/mingw-libs -lzlib
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BITS=32
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PLUG_LDFLAGS_DL=
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CMAKERULES=$(OUT_DIR)/toolchain_$(FTE_TARGET).cmake
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endif
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ifeq ($(FTE_TARGET),win64)
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PLUG_NATIVE_EXT=_x64.dll
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@ -13,6 +14,7 @@ PLUG_LDFLAGS=-Wl,--support-old-code -static-libgcc
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PLUG_LDFLAGS_ZLIB=-L../engine/libs/mingw64-libs -lz
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BITS=64
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PLUG_LDFLAGS_DL=
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CMAKERULES=$(OUT_DIR)/toolchain_$(FTE_TARGET).cmake
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endif
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PLUG_PREFIX=$(OUT_DIR)/fteplug_
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@ -211,24 +213,42 @@ $(PLUG_PREFIX)ode$(PLUG_NATIVE_EXT): $(ODE_FILES)
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$(CC) -flto -s $(BASE_CFLAGS) $(CFLAGS) -Os -DFTEPLUGIN -DODE_STATIC -o $@ -shared $(PLUG_CFLAGS) -I$(ODE_BASE)ode-$(ODE_VER)/include $(ODE_FILES) $(PLUG_DEFFILE) $(PLUG_LDFLAGS) -static-libgcc `$(CC) -print-file-name=libstdc++.a` -lpthread
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#NATIVE_PLUGINS+=ode
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ifneq ($(CMAKERULES),)
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BULLET_CFLAGS+=-static-libstdc++
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PLUG_CMAKE+= -DCMAKE_TOOLCHAIN_FILE="$(CMAKERULES)"
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$(CMAKERULES):
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echo "set(CMAKE_SYSTEM_NAME Windows)" > $@
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echo "set(TOOLCHAIN_PREFIX `$(CC) -dumpmachine`)" >> $@
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# cross compilers to use for C, C++ and Fortran
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echo "set(CMAKE_C_COMPILER $(CC))" >> $@
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echo "set(CMAKE_CXX_COMPILER $(CXX))" >> $@
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echo "set(CMAKE_RC_COMPILER $${TOOLCHAIN_PREFIX}-windres)" >> $@
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# target environment on the build host system
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echo "set(CMAKE_FIND_ROOT_PATH /usr/$${TOOLCHAIN_PREFIX})" >> $@
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# modify default behavior of FIND_XXX() commands
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echo "set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)" >> $@
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echo "set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)" >> $@
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echo "set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)" >> $@
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endif
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BULLET_VER=2.87
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BULLET_URL=https://github.com/bulletphysics/bullet3/archive/$(BULLET_VER).tar.gz
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BULLET_BASE=$(OUT_DIR)/../bullet3-$(BULLET_VER)_$(FTE_TARGET)/
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BULLET_LIBS= \
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$(BULLET_BASE)bullet3-$(BULLET_VER)/src/BulletDynamics/libBulletDynamics.a \
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$(BULLET_BASE)bullet3-$(BULLET_VER)/src/BulletCollision/libBulletCollision.a \
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$(BULLET_BASE)bullet3-$(BULLET_VER)/src/LinearMath/libLinearMath.a
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BULLET_CFLAGS=-I$(BULLET_BASE)bullet3-$(BULLET_VER)/src
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$(BULLET_BASE)bullet3-$(BULLET_VER)/lib/libBulletDynamics.a \
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$(BULLET_BASE)bullet3-$(BULLET_VER)/lib/libBulletCollision.a \
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$(BULLET_BASE)bullet3-$(BULLET_VER)/lib/libLinearMath.a
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BULLET_CFLAGS+=-I$(BULLET_BASE)bullet3-$(BULLET_VER)/src
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$(OUT_DIR)/../bullet3-$(BULLET_VER).tar.gz:
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mkdir -p $(BULLET_BASE)
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wget -N $(BULLET_URL) -O $@
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BULLET_LIB=$(BULLET_BASE)bullet3-$(BULLET_VER)/src/LinearMath/libLinearMath.a
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$(BULLET_BASE)bullet3-$(BULLET_VER)/src/BulletDynamics/libBulletDynamics.a $(BULLET_BASE)bullet3-$(BULLET_VER)/src/BulletCollision/libBulletCollision.a: $(BULLET_LIB)
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$(BULLET_LIB): $(OUT_DIR)/../bullet3-$(BULLET_VER).tar.gz
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BULLET_LIB=$(BULLET_BASE)bullet3-$(BULLET_VER)/lib/libLinearMath.a
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$(BULLET_BASE)bullet3-$(BULLET_VER)/lib/libBulletDynamics.a $(BULLET_BASE)bullet3-$(BULLET_VER)/lib/libBulletCollision.a: $(BULLET_LIB)
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$(BULLET_LIB): $(OUT_DIR)/../bullet3-$(BULLET_VER).tar.gz $(CMAKERULES)
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mkdir -p $(BULLET_BASE) && cd $(BULLET_BASE) && tar xvfz $<
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cd $(BULLET_BASE)bullet3-$(BULLET_VER)/ && cmake $(PLUG_CMAKE) . && $(MAKE) LinearMath BulletDynamics BulletCollision
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rm $(BULLET_BASE)bullet3-$(BULLET_VER)/build3/cmake/FindPythonLibs.cmake #cmake is a pile of shite and fails at cross compiling. oh well, we didn't want any python stuff anyway.
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cd $(BULLET_BASE)bullet3-$(BULLET_VER)/ && cmake $(PLUG_CMAKE) -DBUILD_DEMOS:BOOL=OFF -DBUILD_EXTRAS:BOOL=OFF -DLIBRARY_OUTPUT_PATH=$(BULLET_BASE)bullet3-$(BULLET_VER)/lib . && $(MAKE) LinearMath BulletDynamics BulletCollision
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#./configure --enable-double-precision --disable-demos --without-x CXX="$(CC)" CFLAGS="$(PLUG_CFLAGS)" CXXFLAGS="$(PLUG_CXXFLAGS)" --host=`$(CC) -dumpmachine` && make
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