don't do the console window thing in windows.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4442 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2013-07-29 19:27:09 +00:00
parent eff67b14e3
commit 3099521350

View file

@ -1112,7 +1112,7 @@ ifeq ($(FTE_TARGET),droid)
SV_LDFLAGS=
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) gl_viddroid.o sys_droid.o cd_null.o snd_droid.o
GL_LDFLAGS=$(GLLDFLAGS)
GL_LDFLAGS=$(GLLDFLAGS)
GLB_DIR=gl_droid-$(DROID_ARCH)
GL_EXE_NAME=libftedroid.so
endif
@ -1384,11 +1384,11 @@ _qcc-tmp: $(REQDIR)
qcc-rel:
@$(MAKE) _qcc-tmp TYPE=_out-rel REQDIR=reldir EXE_NAME="../fteqcc" OUT_DIR="$(RELEASE_DIR)/qcc" SOBJS="qcctui.o"
qccgui-rel:
@$(MAKE) _qcc-tmp TYPE=_out-rel REQDIR=reldir EXE_NAME="../fteqccgui" OUT_DIR="$(RELEASE_DIR)/qcc" SOBJS="qccgui.o qccguistuff.o" LDFLAGS="$(LDFLAGS) -lcomdlg32 -lcomctl32"
@$(MAKE) _qcc-tmp TYPE=_out-rel REQDIR=reldir EXE_NAME="../fteqccgui" OUT_DIR="$(RELEASE_DIR)/qcc" SOBJS="qccgui.o qccguistuff.o" LDFLAGS="$(LDFLAGS) -lcomdlg32 -lcomctl32 -mwindows"
qcc-dbg:
@$(MAKE) _qcc-tmp TYPE=_out-dbg REQDIR=debugdir EXE_NAME="../fteqcc" OUT_DIR="$(RELEASE_DIR)/qcc" SOBJS="qcctui.o"
qccgui-dbg:
@$(MAKE) _qcc-tmp TYPE=_out-dbg REQDIR=debugdir EXE_NAME="../fteqccgui" OUT_DIR="$(RELEASE_DIR)/qcc" SOBJS="qccgui.o qccguistuff.o" LDFLAGS="$(LDFLAGS) -lcomdlg32 -lcomctl32"
@$(MAKE) _qcc-tmp TYPE=_out-dbg REQDIR=debugdir EXE_NAME="../fteqccgui" OUT_DIR="$(RELEASE_DIR)/qcc" SOBJS="qccgui.o qccguistuff.o" LDFLAGS="$(LDFLAGS) -lcomdlg32 -lcomctl32 -mwindows"
ifdef windir
debugdir: