don't do the console window thing in windows.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4442 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 3 additions and 3 deletions
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@ -1112,7 +1112,7 @@ ifeq ($(FTE_TARGET),droid)
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SV_LDFLAGS=
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GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) gl_viddroid.o sys_droid.o cd_null.o snd_droid.o
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GL_LDFLAGS=$(GLLDFLAGS)
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GL_LDFLAGS=$(GLLDFLAGS)
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GLB_DIR=gl_droid-$(DROID_ARCH)
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GL_EXE_NAME=libftedroid.so
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endif
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@ -1384,11 +1384,11 @@ _qcc-tmp: $(REQDIR)
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qcc-rel:
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@$(MAKE) _qcc-tmp TYPE=_out-rel REQDIR=reldir EXE_NAME="../fteqcc" OUT_DIR="$(RELEASE_DIR)/qcc" SOBJS="qcctui.o"
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qccgui-rel:
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@$(MAKE) _qcc-tmp TYPE=_out-rel REQDIR=reldir EXE_NAME="../fteqccgui" OUT_DIR="$(RELEASE_DIR)/qcc" SOBJS="qccgui.o qccguistuff.o" LDFLAGS="$(LDFLAGS) -lcomdlg32 -lcomctl32"
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@$(MAKE) _qcc-tmp TYPE=_out-rel REQDIR=reldir EXE_NAME="../fteqccgui" OUT_DIR="$(RELEASE_DIR)/qcc" SOBJS="qccgui.o qccguistuff.o" LDFLAGS="$(LDFLAGS) -lcomdlg32 -lcomctl32 -mwindows"
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qcc-dbg:
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@$(MAKE) _qcc-tmp TYPE=_out-dbg REQDIR=debugdir EXE_NAME="../fteqcc" OUT_DIR="$(RELEASE_DIR)/qcc" SOBJS="qcctui.o"
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qccgui-dbg:
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@$(MAKE) _qcc-tmp TYPE=_out-dbg REQDIR=debugdir EXE_NAME="../fteqccgui" OUT_DIR="$(RELEASE_DIR)/qcc" SOBJS="qccgui.o qccguistuff.o" LDFLAGS="$(LDFLAGS) -lcomdlg32 -lcomctl32"
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@$(MAKE) _qcc-tmp TYPE=_out-dbg REQDIR=debugdir EXE_NAME="../fteqccgui" OUT_DIR="$(RELEASE_DIR)/qcc" SOBJS="qccgui.o qccguistuff.o" LDFLAGS="$(LDFLAGS) -lcomdlg32 -lcomctl32 -mwindows"
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ifdef windir
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debugdir:
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