finally implement stat_matchstarttime iiuc.
add a new gimmick. there's a cvar to enable it. fix up rbe plugins to be usable in dedicated servers. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4844 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
086841f1b8
commit
1ba434bb17
11 changed files with 185 additions and 47 deletions
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@ -638,20 +638,7 @@ qintptr_t VARGS Plug_Mod_GetPluginModelFuncs(void *offset, quintptr_t mask, cons
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AngleVectors,
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GenMatrixPosQuat4Scale,
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COM_StripExtension,
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Alias_ForceConvertBoneData,
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#ifdef USERBE
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World_LinkEdict,
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World_RegisterPhysicsEngine,
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World_UnregisterPhysicsEngine,
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World_GenerateCollisionMesh,
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World_ReleaseCollisionMesh
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#else
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NULL,
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NULL,
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NULL,
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NULL,
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NULL
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#endif
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Alias_ForceConvertBoneData
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};
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if (VM_LONG(arg[0]) >= sizeof(funcs))
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return (qintptr_t)&funcs;
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@ -1435,7 +1435,10 @@ void SCR_DrawGameClock(void)
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else
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timelimit = 0;
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showtime = timelimit - cl.matchgametime;
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if (cl.playerview[0].statsf[STAT_MATCHSTARTTIME])
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showtime = timelimit - (cl.servertime - cl.playerview[0].statsf[STAT_MATCHSTARTTIME]);
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else
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showtime = timelimit - cl.matchgametime;
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if (showtime < 0)
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{
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@ -1178,7 +1178,7 @@ TRACE(("dbg: R_ApplyRenderer: initing mods\n"));
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#endif
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TRACE(("dbg: R_ApplyRenderer: reloading server map\n"));
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sv.world.worldmodel = Mod_ForName (sv.modelname, MLV_ERROR);
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sv.world.worldmodel = Mod_ForName (sv.modelname, MLV_WARN);
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TRACE(("dbg: R_ApplyRenderer: loaded\n"));
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if (sv.world.worldmodel->loadstate == MLS_LOADING)
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COM_WorkerPartialSync(sv.world.worldmodel, &sv.world.worldmodel->loadstate, MLS_LOADING);
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@ -27,6 +27,11 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include <ctype.h> // for isdigit();
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cvar_t ffov = SCVAR("ffov", "0");
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#if defined(_WIN32) && !defined(MINIMAL)
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//amusing gimmick / easteregg.
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#include "winquake.h"
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cvar_t itburnsitburnsmakeitstop = CVARFD("itburnsitburnsmakeitstop", "0", CVAR_NOTFROMSERVER, "Ouch");
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#endif
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/*
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@ -373,6 +378,37 @@ void V_Gamma_Callback(struct cvar_s *var, char *oldvalue)
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V_UpdatePalette (true);
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}
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#ifdef _WIN32
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void W32_BlowChunk(vec3_t pos, float radius)
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{
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vec3_t center;
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if (Matrix4x4_CM_Project(pos, center, r_refdef.viewangles, r_refdef.vieworg, r_refdef.fov_x, r_refdef.fov_y))
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{
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int mid_x = center[0]*r_refdef.vrect.width+r_refdef.vrect.x;
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int mid_y = (1-center[1])*r_refdef.vrect.height+r_refdef.vrect.y;
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HRGN tmp = CreateRectRgn(0,0,0,0);
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HRGN newrgn = CreateRectRgn(0,0,0,0);
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HRGN oldrgn = CreateRectRgn(0,0,0,0);
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HRGN hole = CreateEllipticRgn(mid_x-radius, mid_y-radius, mid_x+radius, mid_y+radius);
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if (GetWindowRgn(mainwindow, oldrgn) <= NULLREGION)
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{
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RECT rect;
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DeleteObject(oldrgn);
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GetWindowRect(mainwindow, &rect);
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oldrgn = CreateRectRgn(0,0,rect.right-rect.left,rect.bottom-rect.top);
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}
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CombineRgn(tmp, oldrgn, hole, RGN_XOR);
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CombineRgn(newrgn, oldrgn, tmp, RGN_AND);
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DeleteObject(oldrgn);
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DeleteObject(hole);
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DeleteObject(tmp);
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SetWindowRgn(mainwindow, newrgn, TRUE);
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}
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}
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#endif
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/*
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===============
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V_ParseDamage
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@ -394,6 +430,11 @@ void V_ParseDamage (playerview_t *pv)
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pv->faceanimtime = cl.time + 0.2; // but sbar face into pain frame
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#if defined(_WIN32) && !defined(MINIMAL)
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if (itburnsitburnsmakeitstop.value > 0)
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W32_BlowChunk(from, (armor+blood) * itburnsitburnsmakeitstop.value);
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#endif
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#ifdef CSQC_DAT
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if (CSQC_Parse_Damage(armor, blood, from))
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return;
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@ -1871,4 +1912,8 @@ void V_Init (void)
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Cvar_Register (&chase_active, VIEWVARS);
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Cvar_Register (&chase_back, VIEWVARS);
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Cvar_Register (&chase_up, VIEWVARS);
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#if defined(_WIN32) && !defined(MINIMAL)
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Cvar_Register (&itburnsitburnsmakeitstop, VIEWVARS);
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#endif
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}
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@ -154,8 +154,16 @@ typedef struct
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#define Q1CONTENTS_SLIME -4
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#define Q1CONTENTS_LAVA -5
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#define Q1CONTENTS_SKY -6
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#define Q1CONTENTS_CLIP -8
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#define Q1CONTENTS_LADDER -16
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#define Q1CONTENTS_STRIPPED -7 /*not known to engine*/
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#define Q1CONTENTS_CLIP -8 /*solid to players*/
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#define Q1CONTENTS_FLOW_1 -9 /*moves player*/
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#define Q1CONTENTS_FLOW_2 -10 /*moves player*/
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#define Q1CONTENTS_FLOW_3 -11 /*moves player*/
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#define Q1CONTENTS_FLOW_4 -12 /*moves player*/
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#define Q1CONTENTS_FLOW_5 -13 /*moves player*/
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#define Q1CONTENTS_FLOW_6 -14 /*moves player*/
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#define Q1CONTENTS_TRANS -15 /*should be solid I guess*/
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#define Q1CONTENTS_LADDER -16 /*player can climb up/down*/
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// !!! if this is changed, it must be changed in asm_i386.h too !!!
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typedef struct
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@ -192,11 +192,11 @@ typedef struct
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void (QDECL *StripExtension) (const char *in, char *out, int outlen);
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void (QDECL *ForceConvertBoneData)(skeltype_t sourcetype, const float *sourcedata, size_t bonecount, galiasbone_t *bones, skeltype_t desttype, float *destbuffer, size_t destbonecount);
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void (QDECL *LinkEdict)(world_t *w, wedict_t *ed, qboolean touchtriggers);
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qboolean (QDECL *RegisterPhysicsEngine)(const char *enginename, void(QDECL*World_Bullet_Start)(world_t*world)); //returns false if there's already one active.
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void (QDECL *UnregisterPhysicsEngine)(const char *enginename); //returns false if there's already one active.
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qboolean (QDECL *GenerateCollisionMesh)(world_t *world, model_t *mod, wedict_t *ed, vec3_t geomcenter);
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void (QDECL *ReleaseCollisionMesh) (wedict_t *ed);
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void *unused1;
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void *reserved2;
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void *unused3;
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void *unused4;
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void *unused5;
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} modplugfuncs_t;
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#define MODPLUGFUNCS_VERSION 2
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@ -41,7 +41,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifdef USERBE
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#include "pr_common.h"
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#include "com_mesh.h"
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#ifndef FTEENGINE
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#define BZ_Malloc malloc
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@ -67,13 +66,13 @@ static BUILTINR(dllhandle_t *, Sys_LoadLibrary, (const char *name,dllfunction_t
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static BUILTIN(void, Sys_CloseLibrary, (dllhandle_t *hdl));
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#undef ARGNAMES
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#define ARGNAMES ,version
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static BUILTINR(modplugfuncs_t*, Mod_GetPluginModelFuncs, (int version));
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static BUILTINR(rbeplugfuncs_t*, RBE_GetPluginFuncs, (int version));
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#undef ARGNAMES
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#define ARGNAMES ,name,defaultval,flags,description,groupname
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static BUILTINR(cvar_t*, Cvar_GetNVFDG, (const char *name, const char *defaultval, unsigned int flags, const char *description, const char *groupname));
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#undef ARGNAMES
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static modplugfuncs_t *modfuncs;
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static rbeplugfuncs_t *rbefuncs;
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//============================================================================
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// physics engine support
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@ -1383,7 +1382,7 @@ static void QDECL World_ODE_RemoveFromEntity(world_t *world, wedict_t *ed)
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}
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ed->ode.ode_body = NULL;
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modfuncs->ReleaseCollisionMesh(ed);
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rbefuncs->ReleaseCollisionMesh(ed);
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if(ed->ode.ode_massbuf)
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BZ_Free(ed->ode.ode_massbuf);
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ed->ode.ode_massbuf = NULL;
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VectorCopy(avelocity, ed->ode.ode_avelocity);
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ed->ode.ode_gravity = dBodyGetGravityMode(body);
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modfuncs->LinkEdict(world, ed, true);
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rbefuncs->LinkEdict(world, ed, true);
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}
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static void World_ODE_Frame_JointFromEntity(world_t *world, wedict_t *ed)
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World_ODE_RemoveFromEntity(world, ed);
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return;
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}
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if (!modfuncs->GenerateCollisionMesh(world, model, ed, geomcenter))
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if (!rbefuncs->GenerateCollisionMesh(world, model, ed, geomcenter))
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{
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if (ed->ode.ode_physics)
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World_ODE_RemoveFromEntity(world, ed);
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@ -2779,28 +2778,33 @@ static void World_ODE_RunCmd(world_t *world, rbecommandqueue_t *cmd)
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static qintptr_t QDECL Plug_ODE_Shutdown(qintptr_t *args)
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{
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if (modfuncs)
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modfuncs->UnregisterPhysicsEngine("ODE");
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if (rbefuncs)
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rbefuncs->UnregisterPhysicsEngine("ODE");
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World_ODE_Shutdown();
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return 0;
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}
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qintptr_t Plug_Init(qintptr_t *args)
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{
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CHECKBUILTIN(Mod_GetPluginModelFuncs);
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CHECKBUILTIN(RBE_GetPluginFuncs);
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CHECKBUILTIN(Cvar_GetNVFDG);
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#ifndef ODE_STATIC
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CHECKBUILTIN(Sys_LoadLibrary);
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CHECKBUILTIN(Sys_CloseLibrary);
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#endif
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if (BUILTINISVALID(Mod_GetPluginModelFuncs))
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if (BUILTINISVALID(RBE_GetPluginFuncs))
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{
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modfuncs = pMod_GetPluginModelFuncs(sizeof(modplugfuncs_t));
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if (modfuncs && modfuncs->version < MODPLUGFUNCS_VERSION)
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modfuncs = NULL;
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rbefuncs = pRBE_GetPluginFuncs(sizeof(rbeplugfuncs_t));
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if (rbefuncs && rbefuncs->version < RBEPLUGFUNCS_VERSION)
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rbefuncs = NULL;
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}
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if (!modfuncs || !BUILTINISVALID(Cvar_GetNVFDG))
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if (!rbefuncs)
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{
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Con_Printf("ODE plugin failed: Engine does not support external rigid body engines.\n");
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return false;
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}
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if (!BUILTINISVALID(Cvar_GetNVFDG))
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{
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Con_Printf("ODE plugin failed: Engine too old.\n");
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return false;
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@ -2813,9 +2817,9 @@ qintptr_t Plug_Init(qintptr_t *args)
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}
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#endif
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if (!modfuncs || !modfuncs->RegisterPhysicsEngine)
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if (!rbefuncs || !rbefuncs->RegisterPhysicsEngine)
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Con_Printf("ODE plugin failed: Engine doesn't support physics engine plugins.\n");
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else if (!modfuncs->RegisterPhysicsEngine("ODE", World_ODE_Start))
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else if (!rbefuncs->RegisterPhysicsEngine("ODE", World_ODE_Start))
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Con_Printf("ODE plugin failed: Engine already has a physics plugin active.\n");
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else
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{
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@ -1277,6 +1277,31 @@ qintptr_t VARGS Plug_UpdateInputBuffer(void *offset, quintptr_t mask, const qint
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return bufferlen;
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}
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#ifdef USERBE
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#include "pr_common.h"
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//functions useful for rigid body engines.
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qintptr_t VARGS Plug_RBE_GetPluginFuncs(void *offset, quintptr_t mask, const qintptr_t *arg)
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{
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static rbeplugfuncs_t funcs =
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{
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RBEPLUGFUNCS_VERSION,
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World_RegisterPhysicsEngine,
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World_UnregisterPhysicsEngine,
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World_GenerateCollisionMesh,
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World_ReleaseCollisionMesh,
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World_LinkEdict,
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VectorAngles,
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AngleVectors
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};
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if (VM_LONG(arg[0]) >= sizeof(funcs))
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return (qintptr_t)&funcs;
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else
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return 0;
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}
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#endif
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void Plug_CloseAll_f(void);
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void Plug_List_f(void);
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void Plug_Close_f(void);
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@ -1399,6 +1424,10 @@ void Plug_Initialise(qboolean fromgamedir)
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Plug_RegisterBuiltin("Sys_LoadLibrary", Plug_Sys_LoadLibrary, PLUG_BIF_DLLONLY);
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Plug_RegisterBuiltin("Sys_CloseLibrary", Plug_Sys_CloseLibrary, PLUG_BIF_DLLONLY);
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#ifdef USERBE
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Plug_RegisterBuiltin("RBE_GetPluginFuncs", Plug_RBE_GetPluginFuncs, PLUG_BIF_DLLONLY);
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#endif
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Plug_Client_Init();
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}
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@ -540,6 +540,22 @@ pbool QDECL ED_CanFree (edict_t *ed);
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#define JOINTTYPE_HINGE2 5
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#define JOINTTYPE_FIXED -1
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typedef struct
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{
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int version;
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qboolean (QDECL *RegisterPhysicsEngine)(const char *enginename, void(QDECL*World_Bullet_Start)(world_t*world)); //returns false if there's already one active.
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void (QDECL *UnregisterPhysicsEngine)(const char *enginename); //returns false if there's already one active.
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qboolean (QDECL *GenerateCollisionMesh)(world_t *world, model_t *mod, wedict_t *ed, vec3_t geomcenter);
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void (QDECL *ReleaseCollisionMesh) (wedict_t *ed);
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void (QDECL *LinkEdict)(world_t *w, wedict_t *ed, qboolean touchtriggers);
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void (QDECL *VectorAngles)(float *forward, float *up, float *result);
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void (QDECL *AngleVectors)(const vec3_t angles, vec3_t forward, vec3_t right, vec3_t up);
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} rbeplugfuncs_t;
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#define RBEPLUGFUNCS_VERSION 1
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#define DAMAGE_NO 0
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#define DAMAGE_YES 1
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#define DAMAGE_AIM 2
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@ -375,7 +375,7 @@ struct traceinfo_s
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unsigned int solidcontents;
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trace_t trace;
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qboolean sphere;
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qboolean capsule;
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float radius;
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/*set even for sphere traces (used for bbox tests)*/
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vec3_t mins;
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@ -383,6 +383,10 @@ struct traceinfo_s
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vec3_t start;
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vec3_t end;
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vec3_t up;
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vec3_t capsulesize;
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vec3_t extents;
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};
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static void Q1BSP_ClipToBrushes(struct traceinfo_s *traceinfo, mbrush_t *brush)
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@ -409,9 +413,13 @@ static void Q1BSP_ClipToBrushes(struct traceinfo_s *traceinfo, mbrush_t *brush)
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for (i = brush->numplanes, plane = brush->planes; i; i--, plane++)
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{
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/*calculate the distance based upon the shape of the object we're tracing for*/
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if (traceinfo->sphere)
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if (traceinfo->capsule)
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{
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dist = plane->dist + traceinfo->radius;
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dist = DotProduct(traceinfo->up, plane->normal);
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dist = dist*(traceinfo->capsulesize[(dist<0)?1:2]) - traceinfo->capsulesize[0];
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dist = plane->dist - dist;
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//dist = plane->dist + traceinfo->radius;
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}
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else
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{
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@ -644,8 +652,27 @@ static unsigned int Q1BSP_TranslateContents(int contents)
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return FTECONTENTS_SKY;
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case Q1CONTENTS_LADDER:
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return FTECONTENTS_LADDER;
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case Q1CONTENTS_CLIP:
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return FTECONTENTS_PLAYERCLIP;
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case Q1CONTENTS_TRANS:
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return FTECONTENTS_SOLID;
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//q2 is better than nothing, right?
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case Q1CONTENTS_FLOW_1:
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return Q2CONTENTS_CURRENT_0;
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case Q1CONTENTS_FLOW_2:
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return Q2CONTENTS_CURRENT_90;
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case Q1CONTENTS_FLOW_3:
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return Q2CONTENTS_CURRENT_180;
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case Q1CONTENTS_FLOW_4:
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return Q2CONTENTS_CURRENT_270;
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case Q1CONTENTS_FLOW_5:
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return Q2CONTENTS_CURRENT_UP;
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case Q1CONTENTS_FLOW_6:
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return Q2CONTENTS_CURRENT_DOWN;
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default:
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Sys_Error("Q1BSP_TranslateContents: Unknown contents type - %i", contents);
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Con_Printf("Q1BSP_TranslateContents: Unknown contents type - %i", contents);
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return FTECONTENTS_SOLID;
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}
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}
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@ -855,7 +882,23 @@ qboolean Q1BSP_Trace(model_t *model, int forcehullnum, int frame, vec3_t axis[3]
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VectorCopy(maxs, traceinfo.maxs);
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VectorCopy(start, traceinfo.start);
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VectorCopy(end, traceinfo.end);
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traceinfo.sphere = false;
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traceinfo.capsule = capsule;
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if (traceinfo.capsule)
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{
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float ext;
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traceinfo.capsulesize[0] = ((maxs[0]-mins[0]) + (maxs[1]-mins[1]))/4.0;
|
||||
traceinfo.capsulesize[1] = maxs[2];
|
||||
traceinfo.capsulesize[2] = mins[2];
|
||||
ext = (traceinfo.capsulesize[1] > -traceinfo.capsulesize[2])?traceinfo.capsulesize[1]:-traceinfo.capsulesize[2];
|
||||
traceinfo.capsulesize[1] -= traceinfo.capsulesize[0];
|
||||
traceinfo.capsulesize[2] += traceinfo.capsulesize[0];
|
||||
traceinfo.extents[0] = ext+1;
|
||||
traceinfo.extents[1] = ext+1;
|
||||
traceinfo.extents[2] = ext+1;
|
||||
VectorSet(traceinfo.up, 0, 0, 1);
|
||||
}
|
||||
|
||||
/* traceinfo.sphere = true;
|
||||
traceinfo.radius = 48;
|
||||
traceinfo.mins[0] = -traceinfo.radius;
|
||||
|
|
|
@ -441,13 +441,16 @@ static void LightCalcFaceExtents (llightinfo_t *l)
|
|||
l->exactmins[i] = mins[i];
|
||||
l->exactmaxs[i] = maxs[i];
|
||||
|
||||
mins[i] = floor(mins[i]/16);
|
||||
maxs[i] = ceil(maxs[i]/16);
|
||||
mins[i] = floor(mins[i]/(1<<s->lmshift));
|
||||
maxs[i] = ceil(maxs[i]/(1<<s->lmshift));
|
||||
|
||||
l->texmins[i] = mins[i];
|
||||
l->texsize[i] = maxs[i] - mins[i];
|
||||
if (l->texsize[i] > 17)
|
||||
Error ("Bad surface extents");
|
||||
{
|
||||
l->texsize[i] = 17;
|
||||
Con_Printf("Bad surface extents");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue