From 1945a40957d5d9d22a1fcd0b70f1e549492d295f Mon Sep 17 00:00:00 2001 From: Magnus Date: Wed, 11 Nov 2009 14:28:41 +0000 Subject: [PATCH] git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3433 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- quakec/fallout2/client.qc | 2 +- quakec/fallout2/inventory.qc | 10 +++++----- quakec/fallout2/world.qc | 4 ++-- 3 files changed, 8 insertions(+), 8 deletions(-) diff --git a/quakec/fallout2/client.qc b/quakec/fallout2/client.qc index 6ca64e7cf..2824ce8ce 100644 --- a/quakec/fallout2/client.qc +++ b/quakec/fallout2/client.qc @@ -106,7 +106,7 @@ void() SetNewParms = parm5 = 0; parm6 = 0; parm7 = 0; - parm8 = 150; + parm8 = 200; parm9 = 0; parm10 = 0; parm11 = 0; diff --git a/quakec/fallout2/inventory.qc b/quakec/fallout2/inventory.qc index a4e36dae7..eb05708f3 100644 --- a/quakec/fallout2/inventory.qc +++ b/quakec/fallout2/inventory.qc @@ -658,9 +658,9 @@ string(float iid) GetItemVModel = if (iid == IID_WP_POWERAXE) return "progs/v_axe.mdl"; if (iid == IID_WP_USP) - return "progs/v_1911.mdl"; + return "progs/v_usp.mdl"; if (iid == IID_WP_USP_S) - return "progs/v_1911.mdl"; + return "progs/v_usp.mdl"; if (iid == IID_WP_GLOCK) return "progs/v_glock.mdl"; if (iid == IID_WP_GLOCK_S) @@ -753,9 +753,9 @@ string(float iid) GetItemWModel = return "progs/w_axe.mdl"; if (iid == IID_WP_USP) - return "progs/w_1911.mdl"; + return "progs/w_usp.mdl"; if (iid == IID_WP_USP_S) - return "progs/w_1911.mdl"; + return "progs/w_usp.mdl"; if (iid == IID_WP_GLOCK) return "progs/w_glock.mdl"; if (iid == IID_WP_GLOCK_S) @@ -765,7 +765,7 @@ string(float iid) GetItemWModel = if (iid == IID_WP_DEAGLE_M) return "progs/w_deagle.mdl"; if (iid == IID_WP_NEEDLER) - return "progs/w_1911.mdl"; + return "progs/w_usp.mdl"; if (iid == IID_WP_ALIENBLASTER) return "progs/w_alien.mdl"; if (iid >= IID_WP_PIPERIFLE && iid <= IID_WP_PIPERIFLE_S_R) diff --git a/quakec/fallout2/world.qc b/quakec/fallout2/world.qc index 1cba13e7f..ea32f2f38 100644 --- a/quakec/fallout2/world.qc +++ b/quakec/fallout2/world.qc @@ -1946,7 +1946,7 @@ void() worldspawn = precache_model ("progs/v_fist.mdl"); precache_model ("progs/v_knife.mdl"); precache_model ("progs/v_spear.mdl"); - precache_model ("progs/v_1911.mdl"); + precache_model ("progs/v_usp.mdl"); precache_model ("progs/v_needler.mdl"); precache_model ("progs/v_glock.mdl"); precache_model ("progs/v_fnfal.mdl"); @@ -2003,7 +2003,7 @@ void() worldspawn = precache_model ("progs/w_combat.mdl"); precache_model ("progs/w_axe.mdl"); precache_model ("progs/w_glock.mdl"); - precache_model ("progs/w_1911.mdl"); + precache_model ("progs/w_usp.mdl"); precache_model ("progs/w_deagle.mdl"); precache_model ("progs/w_alien.mdl"); precache_model ("progs/w_mp9.mdl");