From 0cd836b793bdb882f0b4604b68a4798606df6808 Mon Sep 17 00:00:00 2001 From: Spoike Date: Sat, 6 Dec 2008 02:06:00 +0000 Subject: [PATCH] Makes DP_SV_PLAYERPHYSICS a little bit more tolerable by making players actually have friction when they're about to fall into lava, simply by renaming a cvar... git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3088 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- engine/server/sv_user.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/server/sv_user.c b/engine/server/sv_user.c index e2a0ae25c..e50274d04 100644 --- a/engine/server/sv_user.c +++ b/engine/server/sv_user.c @@ -52,7 +52,7 @@ cvar_t cmd_allowaccess = SCVAR("cmd_allowaccess", "0"); //set to 1 to allow cmd cvar_t cmd_gamecodelevel = SCVAR("cmd_gamecodelevel", "50"); //execution level which gamecode is told about (for unrecognised commands) cvar_t sv_nomsec = SCVAR("sv_nomsec", "0"); -cvar_t sv_edgefriction = SCVAR("sv_edgefriction", "2"); +cvar_t sv_edgefriction = FCVAR("sv_edgefriction", "edgefriction", "2", 0); cvar_t sv_brokenmovetypes = SCVAR("sv_brokenmovetypes", "0");