removed a pointless if statement.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@272 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -3481,7 +3481,6 @@ void GL_BuildLightmaps (void)
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}
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GL_CreateSurfaceLightmap (m->surfaces + i);
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if (m->surfaces[i].texinfo->texture->parttype>=0)
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R_EmitSkyEffectTris(m, &m->surfaces[i]);
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if ( m->surfaces[i].flags & SURF_DRAWTURB )
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continue;
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