fix 64bit inconsistent types bug.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4843 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2015-03-03 07:55:49 +00:00
parent f13a87f021
commit 086841f1b8

View file

@ -734,9 +734,9 @@ void D3D9BE_DrawWorld (qboolean drawworld, qbyte *vis);
qboolean D3D9BE_LightCullModel(vec3_t org, model_t *model);
void D3D9BE_SelectEntity(entity_t *ent);
qboolean D3D9BE_SelectDLight(dlight_t *dl, vec3_t colour, vec3_t axis[3], unsigned int lmode);
void D3D9BE_VBO_Begin(vbobctx_t *ctx, unsigned int maxsize);
void D3D9BE_VBO_Data(vbobctx_t *ctx, void *data, unsigned int size, vboarray_t *varray);
void D3D9BE_VBO_Finish(vbobctx_t *ctx, void *edata, unsigned int esize, vboarray_t *earray);
void D3D9BE_VBO_Begin(vbobctx_t *ctx, size_t maxsize);
void D3D9BE_VBO_Data(vbobctx_t *ctx, void *data, size_t size, vboarray_t *varray);
void D3D9BE_VBO_Finish(vbobctx_t *ctx, void *edata, size_t esize, vboarray_t *earray);
void D3D9BE_VBO_Destroy(vboarray_t *vearray);
void D3D9BE_Scissor(srect_t *rect);