fix 64bit inconsistent types bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4843 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 3 additions and 3 deletions
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@ -734,9 +734,9 @@ void D3D9BE_DrawWorld (qboolean drawworld, qbyte *vis);
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qboolean D3D9BE_LightCullModel(vec3_t org, model_t *model);
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void D3D9BE_SelectEntity(entity_t *ent);
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qboolean D3D9BE_SelectDLight(dlight_t *dl, vec3_t colour, vec3_t axis[3], unsigned int lmode);
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void D3D9BE_VBO_Begin(vbobctx_t *ctx, unsigned int maxsize);
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void D3D9BE_VBO_Data(vbobctx_t *ctx, void *data, unsigned int size, vboarray_t *varray);
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void D3D9BE_VBO_Finish(vbobctx_t *ctx, void *edata, unsigned int esize, vboarray_t *earray);
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void D3D9BE_VBO_Begin(vbobctx_t *ctx, size_t maxsize);
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void D3D9BE_VBO_Data(vbobctx_t *ctx, void *data, size_t size, vboarray_t *varray);
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void D3D9BE_VBO_Finish(vbobctx_t *ctx, void *edata, size_t esize, vboarray_t *earray);
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void D3D9BE_VBO_Destroy(vboarray_t *vearray);
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void D3D9BE_Scissor(srect_t *rect);
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