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						>
						<Tool
							Name="VCCLCompilerTool"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions=""
							UsePrecompiledHeader="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MDebug|x64"
						>
						<Tool
							Name="VCCLCompilerTool"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions=""
							UsePrecompiledHeader="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="GLRelease|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions=""
							UsePrecompiledHeader="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="GLRelease|x64"
						>
						<Tool
							Name="VCCLCompilerTool"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions=""
							UsePrecompiledHeader="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath="..\QCLIB\qcdecomp.c"
					>
					<FileConfiguration
						Name="MinGLDebug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions=""
							UsePrecompiledHeader="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MinGLDebug|x64"
						>
						<Tool
							Name="VCCLCompilerTool"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions=""
							UsePrecompiledHeader="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="D3DDebug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions=""
							UsePrecompiledHeader="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="D3DDebug|x64"
						>
						<Tool
							Name="VCCLCompilerTool"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions=""
							UsePrecompiledHeader="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MinGLRelease|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions=""
							UsePrecompiledHeader="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MinGLRelease|x64"
						>
						<Tool
							Name="VCCLCompilerTool"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions=""
							UsePrecompiledHeader="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="GLDebug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions=""
							UsePrecompiledHeader="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="GLDebug|x64"
						>
						<Tool
							Name="VCCLCompilerTool"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions=""
							UsePrecompiledHeader="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release Dedicated Server|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions=""
							UsePrecompiledHeader="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release Dedicated Server|x64"
						>
						<Tool
							Name="VCCLCompilerTool"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions=""
							UsePrecompiledHeader="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MRelease|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions=""
							UsePrecompiledHeader="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MRelease|x64"
						>
						<Tool
							Name="VCCLCompilerTool"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions=""
							UsePrecompiledHeader="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug Dedicated Server|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions=""
							UsePrecompiledHeader="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug Dedicated Server|x64"
						>
						<Tool
							Name="VCCLCompilerTool"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions=""
							UsePrecompiledHeader="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MDebug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions=""
							UsePrecompiledHeader="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MDebug|x64"
						>
						<Tool
							Name="VCCLCompilerTool"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions=""
							UsePrecompiledHeader="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="GLRelease|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions=""
							UsePrecompiledHeader="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="GLRelease|x64"
						>
						<Tool
							Name="VCCLCompilerTool"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions=""
							UsePrecompiledHeader="0"
						/>
					</FileConfiguration>
				</File>
			</Filter>
			<Filter
				Name="asm"
				>
				<File
					RelativePath="..\common\math.s"
					>
					<FileConfiguration
						Name="MinGLDebug|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; &gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MinGLDebug|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &gt; $(OUTDIR)\$(InputName).spp $(InputPath)&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="D3DDebug|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; &gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="D3DDebug|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common $(InputPath) &gt; $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MinGLRelease|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; &gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MinGLRelease|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &gt; $(OUTDIR)\$(InputName).spp $(InputPath)&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="GLDebug|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; /nologo&gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; &quot;$(OUTDIR)\$(InputName).spp&quot; &gt;          &quot;$(OUTDIR)\$(InputName).asm&quot;&#x0D;&#x0A;ml /c /Cp /coff /Fo&quot;$(OUTDIR)\$(InputName).obj&quot; /Zm /Zi  &quot;$(OUTDIR)\$(InputName).asm&quot;&#x0D;&#x0A;del &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="GLDebug|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common $(InputPath) &gt; $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release Dedicated Server|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; &gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release Dedicated Server|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &gt; $(OUTDIR)\$(InputName).spp $(InputPath)&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MRelease|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; &gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MRelease|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &gt; $(OUTDIR)\$(InputName).spp $(InputPath)&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug Dedicated Server|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; &gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug Dedicated Server|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common $(InputPath) &gt; $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MDebug|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; &gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MDebug|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &gt; $(OUTDIR)\$(InputName).spp $(InputPath)&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="GLRelease|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; /nologo&gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; &quot;$(OUTDIR)\$(InputName).spp&quot; &gt;          &quot;$(OUTDIR)\$(InputName).asm&quot;&#x0D;&#x0A;ml /c /Cp /coff /Fo&quot;$(OUTDIR)\$(InputName).obj&quot; /Zm /Zi  &quot;$(OUTDIR)\$(InputName).asm&quot;&#x0D;&#x0A;del &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="GLRelease|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &gt; $(OUTDIR)\$(InputName).spp $(InputPath)&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath="..\client\snd_mixa.s"
					>
					<FileConfiguration
						Name="MinGLDebug|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; &gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MinGLDebug|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &gt; $(OUTDIR)\$(InputName).spp $(InputPath)&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="D3DDebug|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; &gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="D3DDebug|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &gt; $(OUTDIR)\$(InputName).spp $(InputPath)&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MinGLRelease|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; &gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MinGLRelease|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &gt; $(OUTDIR)\$(InputName).spp $(InputPath)&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="GLDebug|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; /nologo&gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; &quot;$(OUTDIR)\$(InputName).spp&quot; &gt;          &quot;$(OUTDIR)\$(InputName).asm&quot;&#x0D;&#x0A;ml /c /Cp /coff /Fo&quot;$(OUTDIR)\$(InputName).obj&quot; /Zm /Zi  &quot;$(OUTDIR)\$(InputName).asm&quot;&#x0D;&#x0A;del &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="GLDebug|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &gt; $(OUTDIR)\$(InputName).spp $(InputPath)&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release Dedicated Server|Win32"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; &gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release Dedicated Server|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MRelease|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; &gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MRelease|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &gt; $(OUTDIR)\$(InputName).spp $(InputPath)&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug Dedicated Server|Win32"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; &gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug Dedicated Server|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MDebug|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; &gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MDebug|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &gt; $(OUTDIR)\$(InputName).spp $(InputPath)&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="GLRelease|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; /nologo&gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; &quot;$(OUTDIR)\$(InputName).spp&quot; &gt;          &quot;$(OUTDIR)\$(InputName).asm&quot;&#x0D;&#x0A;ml /c /Cp /coff /Fo&quot;$(OUTDIR)\$(InputName).obj&quot; /Zm /Zi  &quot;$(OUTDIR)\$(InputName).asm&quot;&#x0D;&#x0A;del &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="GLRelease|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &gt; $(OUTDIR)\$(InputName).spp $(InputPath)&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath="..\client\sys_wina.s"
					>
					<FileConfiguration
						Name="MinGLDebug|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; &gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MinGLDebug|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &gt; $(OUTDIR)\$(InputName).spp $(InputPath)&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="D3DDebug|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; &gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="D3DDebug|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common $(InputPath)  &gt; $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MinGLRelease|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; &gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MinGLRelease|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &gt; $(OUTDIR)\$(InputName).spp $(InputPath)&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="GLDebug|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; /nologo&gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; &quot;$(OUTDIR)\$(InputName).spp&quot; &gt;          &quot;$(OUTDIR)\$(InputName).asm&quot;&#x0D;&#x0A;ml /c /Cp /coff /Fo&quot;$(OUTDIR)\$(InputName).obj&quot; /Zm /Zi  &quot;$(OUTDIR)\$(InputName).asm&quot;&#x0D;&#x0A;del &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="GLDebug|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common $(InputPath)  &gt; $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release Dedicated Server|Win32"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; &gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release Dedicated Server|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MRelease|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; &gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MRelease|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &gt; $(OUTDIR)\$(InputName).spp $(InputPath)&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug Dedicated Server|Win32"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; &gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug Dedicated Server|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MDebug|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; &gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MDebug|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &gt; $(OUTDIR)\$(InputName).spp $(InputPath)&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="GLRelease|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; /nologo&gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; &quot;$(OUTDIR)\$(InputName).spp&quot; &gt;          &quot;$(OUTDIR)\$(InputName).asm&quot;&#x0D;&#x0A;ml /c /Cp /coff /Fo&quot;$(OUTDIR)\$(InputName).obj&quot; /Zm /Zi  &quot;$(OUTDIR)\$(InputName).asm&quot;&#x0D;&#x0A;del &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="GLRelease|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &gt; $(OUTDIR)\$(InputName).spp $(InputPath)&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath="..\server\worlda.s"
					>
					<FileConfiguration
						Name="MinGLDebug|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; &gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MinGLDebug|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &gt; $(OUTDIR)\$(InputName).spp $(InputPath)&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="D3DDebug|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; &gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="D3DDebug|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common $(InputPath) &gt; $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MinGLRelease|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; &gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MinGLRelease|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &gt; $(OUTDIR)\$(InputName).spp $(InputPath)&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="GLDebug|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; /nologo&gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; &quot;$(OUTDIR)\$(InputName).spp&quot; &gt;          &quot;$(OUTDIR)\$(InputName).asm&quot;&#x0D;&#x0A;ml /c /Cp /coff /Fo&quot;$(OUTDIR)\$(InputName).obj&quot; /Zm /Zi  &quot;$(OUTDIR)\$(InputName).asm&quot;&#x0D;&#x0A;del &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="GLDebug|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common $(InputPath) &gt; $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release Dedicated Server|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; &gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release Dedicated Server|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &gt; $(OUTDIR)\$(InputName).spp $(InputPath)&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MRelease|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; &gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MRelease|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &gt; $(OUTDIR)\$(InputName).spp $(InputPath)&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug Dedicated Server|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; &gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug Dedicated Server|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common $(InputPath) &gt; $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MDebug|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; &gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MDebug|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &gt; $(OUTDIR)\$(InputName).spp $(InputPath)&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="GLRelease|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &quot;$(InputPath)&quot; /nologo&gt; &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; &quot;$(OUTDIR)\$(InputName).spp&quot; &gt;          &quot;$(OUTDIR)\$(InputName).asm&quot;&#x0D;&#x0A;ml /c /Cp /coff /Fo&quot;$(OUTDIR)\$(InputName).obj&quot; /Zm /Zi  &quot;$(OUTDIR)\$(InputName).asm&quot;&#x0D;&#x0A;del &quot;$(OUTDIR)\$(InputName).spp&quot;&#x0D;&#x0A;"
							Outputs="&quot;$(OUTDIR)\$(InputName).obj&quot;"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="GLRelease|x64"
						ExcludedFromBuild="true"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="cl /EP /I ..\common &gt; $(OUTDIR)\$(InputName).spp $(InputPath)&#x0D;&#x0A;..\gas2masm\debug\gas2masm &lt; $(OUTDIR)\$(InputName).spp &gt;          $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                                           $(OUTDIR)\$(InputName).asm&#x0D;&#x0A;del $(OUTDIR)\$(InputName).spp&#x0D;&#x0A;"
							Outputs="$(OUTDIR)\$(InputName).obj"
						/>
					</FileConfiguration>
				</File>
			</Filter>
			<Filter
				Name="http"
				>
				<File
					RelativePath="..\http\ftpclient.c"
					>
					<FileConfiguration
						Name="MinGLDebug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions=""
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MinGLDebug|x64"
						>
						<Tool
							Name="VCCLCompilerTool"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions=""
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="D3DDebug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions=""
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="D3DDebug|x64"
						>
						<Tool
							Name="VCCLCompilerTool"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions=""
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="MinGLRelease|Win32"
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