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2a8a9a52ef
Findings: - RPG radius is random in line with the damage, and does ~0.5 damage at edge of radius. Radius is roughly similar to that in FF - Frag gren damage falls off to 0 at the edge of its radius, and does more max damage than in FF. - MIRV and MIRVlets do identical damage to frag grens
15 lines
No EOL
349 B
Markdown
15 lines
No EOL
349 B
Markdown
# Frag Grenade
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## Hand-held Pushforce
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### While moving
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* Approximately +1000 velocity in the direction of the player's current velocity
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### While standing still
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* Approximately +950 velocity straight up
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## Damage and radius
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* At origin: 162
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* Radius: ~368 from origin (note: not from edge of player hitbox)
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* Falloff: 0 damage at edge of radius |