#include #include #define PLUGIN "Test Pipes" #define VERSION "0.1" #define AUTHOR "squeek." #define TEST_PIPE_TARGET_CVAR "test_pipe_target" #define TEST_PIPE_RADIUS_CVAR "test_pipe_radius" public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_think("tf_gl_pipebomb", "gren_think") register_cvar(TEST_PIPE_TARGET_CVAR, "1") register_cvar(TEST_PIPE_RADIUS_CVAR, "0") } // teleport grenades to the origin of the target public gren_think(gren_id) { if (get_cvar_num(TEST_PIPE_TARGET_CVAR) < 0) return teleport_ent_to_ent(gren_id, get_cvar_num(TEST_PIPE_TARGET_CVAR)) static Float:zero_velocity[3] = {0.0} entity_set_vector(gren_id, EV_VEC_velocity, zero_velocity) } // move entity to the origin of the target public teleport_ent_to_ent(ent_id, target_id) { if (!is_valid_ent(target_id) || !is_valid_ent(ent_id)) return static Float:target_origin[3] entity_get_vector(target_id, EV_VEC_origin, target_origin) target_origin[0] = target_origin[0] + get_cvar_num(TEST_PIPE_RADIUS_CVAR) entity_set_vector(ent_id, EV_VEC_origin, target_origin) }