..
episodic
Merged in sdk update
2006-08-07 19:54:54 +00:00
ff
Make extra onbuild
context backwards compatible
2022-12-13 19:22:28 -08:00
hl2_dll
Merging SDK update
2006-12-30 16:00:38 +00:00
hl2mp_dll
Merging SDK update
2006-12-30 16:00:38 +00:00
actanimating.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
actanimating.h
Initial SDK import
2006-02-07 01:19:07 +00:00
ai_activity.cpp
Fixed activity assert
2006-08-07 23:20:59 +00:00
ai_baseactor.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_baseactor.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_basehumanoid.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_basehumanoid.h
Initial SDK import
2006-02-07 01:19:07 +00:00
ai_basenpc.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_basenpc.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_basenpc_flyer.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
ai_basenpc_flyer.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_basenpc_flyer_new.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
ai_basenpc_flyer_new.h
Initial SDK import
2006-02-07 01:19:07 +00:00
ai_basenpc_movement.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_basenpc_physicsflyer.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
ai_basenpc_physicsflyer.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_basenpc_schedule.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_basenpc_squad.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_behavior.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_behavior.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_behavior_assault.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_behavior_assault.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_behavior_follow.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_behavior_follow.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_behavior_lead.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_behavior_lead.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_behavior_passenger.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_behavior_passenger.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_behavior_rappel.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
ai_behavior_rappel.h
Initial SDK import
2006-02-07 01:19:07 +00:00
ai_behavior_standoff.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_behavior_standoff.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_blended_movement.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_blended_movement.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_component.h
2006-04-11 00:09:40 +00:00
ai_concommands.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_condition.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_condition.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
AI_Criteria.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
AI_Criteria.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_debug.h
Initial SDK import
2006-02-07 01:19:07 +00:00
ai_default.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_default.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_dynamiclink.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_dynamiclink.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_event.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_eventresponse.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_eventresponse.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_goalentity.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_goalentity.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_hint.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_hint.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_hull.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_hull.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_initutils.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_initutils.h
Initial SDK import
2006-02-07 01:19:07 +00:00
AI_Interest_Target.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
AI_Interest_Target.h
Initial SDK import
2006-02-07 01:19:07 +00:00
ai_link.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_link.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_localnavigator.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_localnavigator.h
Initial SDK import
2006-02-07 01:19:07 +00:00
ai_looktarget.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_looktarget.h
Initial SDK import
2006-02-07 01:19:07 +00:00
ai_memory.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_memory.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_motor.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_motor.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_moveprobe.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_moveprobe.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_moveshoot.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_moveshoot.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_movesolver.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
ai_movesolver.h
Initial SDK import
2006-02-07 01:19:07 +00:00
ai_movetypes.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_namespaces.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_namespaces.h
Initial SDK import
2006-02-07 01:19:07 +00:00
ai_navgoaltype.h
Initial SDK import
2006-02-07 01:19:07 +00:00
ai_navigator.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_navigator.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_navtype.h
Initial SDK import
2006-02-07 01:19:07 +00:00
ai_network.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_network.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_networkmanager.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_networkmanager.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_node.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_node.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_npcstate.h
Initial SDK import
2006-02-07 01:19:07 +00:00
ai_obstacle_type.h
Initial SDK import
2006-02-07 01:19:07 +00:00
ai_pathfinder.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_pathfinder.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_planesolver.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_planesolver.h
Initial SDK import
2006-02-07 01:19:07 +00:00
ai_playerally.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_playerally.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_relationship.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
AI_ResponseSystem.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
AI_ResponseSystem.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_route.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_route.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_routedist.h
Initial SDK import
2006-02-07 01:19:07 +00:00
ai_saverestore.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_saverestore.h
Initial SDK import
2006-02-07 01:19:07 +00:00
ai_schedule.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
ai_schedule.h
Initial SDK import
2006-02-07 01:19:07 +00:00
ai_scriptconditions.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_scriptconditions.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_senses.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_senses.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_sentence.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
ai_sentence.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_speech.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_speech.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_speechfilter.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_speechfilter.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_squad.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_squad.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_squadslot.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_squadslot.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_tacticalservices.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_tacticalservices.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_task.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_task.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_trackpather.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_trackpather.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_utils.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_utils.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_waypoint.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ai_waypoint.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
base_gameinterface.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
base_transmit_proxy.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
base_transmit_proxy.h
Initial SDK import
2006-02-07 01:19:07 +00:00
baseanimating.cpp
add lua scripts to the download file list
2007-10-19 04:37:26 +00:00
baseanimating.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
BaseAnimatingOverlay.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
BaseAnimatingOverlay.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
basebludgeonweapon.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
basebludgeonweapon.h
Initial SDK import
2006-02-07 01:19:07 +00:00
basecombatcharacter.cpp
oops my decal shit broke bullet hits versus world, fixed
2007-09-23 09:14:13 +00:00
basecombatcharacter.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
basecombatweapon.cpp
- made all objective entities always transmit to players
2008-08-21 08:18:18 +00:00
basecombatweapon.h
Initial SDK import
2006-02-07 01:19:07 +00:00
baseentity.cpp
Made an overload with defaults for ease of use
2015-03-27 01:36:25 +00:00
baseentity.h
Made an overload with defaults for ease of use
2015-03-27 01:36:25 +00:00
baseflex.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
baseflex.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
basegrenade_concussion.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
basegrenade_contact.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
basegrenade_timed.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
BasePropDoor.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
basetempentity.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
basetempentity.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
basetoggle.h
Initial SDK import
2006-02-07 01:19:07 +00:00
baseviewmodel.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
baseviewmodel.h
Initial SDK import
2006-02-07 01:19:07 +00:00
bitstring.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
bitstring.h
Initial SDK import
2006-02-07 01:19:07 +00:00
bmodels.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
buttons.cpp
Update func_button:ondamage lua callback to use parameters instead of global vars
2015-04-24 23:58:59 -07:00
buttons.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
cbase.cpp
New overhauled bot interface for latest version of Omni-bot
2007-07-31 02:02:55 +00:00
cbase.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
client.cpp
Lua: Add global ServerCommand function + some protection
2015-04-05 16:50:09 -07:00
client.h
Initial SDK import
2006-02-07 01:19:07 +00:00
colorcorrection.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
colorcorrectionvolume.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
CommentarySystem.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
controlentities.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
cplane.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
cplane.h
Initial SDK import
2006-02-07 01:19:07 +00:00
CRagdollMagnet.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
CRagdollMagnet.h
Initial SDK import
2006-02-07 01:19:07 +00:00
cterrainmorph.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
damagemodifier.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
damagemodifier.h
Initial SDK import
2006-02-07 01:19:07 +00:00
data_collector.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
data_collector.h
Initial SDK import
2006-02-07 01:19:07 +00:00
doors.cpp
Tweaked the extra wait time.
2007-09-22 10:08:50 +00:00
doors.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
dynamiclight.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
effects.cpp
Better gibs with blood and more control over what they look like
2013-05-04 23:44:01 +00:00
effects.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
EffectsServer.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
enginecallback.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
entity_tools_server.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
entityapi.h
Initial SDK import
2006-02-07 01:19:07 +00:00
entityblocker.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
entityblocker.h
Initial SDK import
2006-02-07 01:19:07 +00:00
EntityDissolve.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
EntityDissolve.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
EntityFlame.cpp
Merge 13690 (Ragdolls now keep flames.)
2012-03-27 02:16:41 +00:00
EntityFlame.h
Variable size flames functionality. Burn level 1 is now smaller flames than 2 and 3. cvars to control them:
2009-07-05 02:05:12 +00:00
EntityInfoManager.cpp
Brought up to date with latest code from CVS
2006-02-07 01:57:17 +00:00
EntityInfoManager.h
Brought up to date with latest code from CVS
2006-02-07 01:57:17 +00:00
entityinput.h
Initial SDK import
2006-02-07 01:19:07 +00:00
entitylist.cpp
Removed the respawn_entities console command.
2007-09-08 14:24:04 +00:00
entitylist.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
entityoutput.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
EntityParticleTrail.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
EntityParticleTrail.h
Initial SDK import
2006-02-07 01:19:07 +00:00
env_debughistory.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
env_debughistory.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
env_effectsscript.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
env_entity_maker.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
env_particlescript.cpp
- made all objective entities always transmit to players
2008-08-21 08:18:18 +00:00
env_player_surface_trigger.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
env_player_surface_trigger.h
Initial SDK import
2006-02-07 01:19:07 +00:00
env_projectedtexture.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
env_screenoverlay.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
env_texturetoggle.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
env_tonemap_controller.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
env_zoom.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
env_zoom.h
Initial SDK import
2006-02-07 01:19:07 +00:00
EnvBeam.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
EnvFade.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
EnvHudHint.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
EnvLaser.cpp
Fix for SD2 lasers
2008-01-25 12:52:13 +00:00
EnvLaser.h
Initial SDK import
2006-02-07 01:19:07 +00:00
EnvMessage.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
EnvMessage.h
Initial SDK import
2006-02-07 01:19:07 +00:00
envmicrophone.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
envmicrophone.h
Initial SDK import
2006-02-07 01:19:07 +00:00
EnvShake.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
EnvSpark.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
event_tempentity_tester.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
event_tempentity_tester.h
Initial SDK import
2006-02-07 01:19:07 +00:00
EventLog.cpp
assist log formatting
2016-07-21 23:28:58 -06:00
EventLog.h
Initial SDK import
2006-02-07 01:19:07 +00:00
eventqueue.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
explode.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
explode.h
Initial SDK import
2006-02-07 01:19:07 +00:00
filters.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
filters.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
fire.cpp
- made all objective entities always transmit to players
2008-08-21 08:18:18 +00:00
fire.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
fire_smoke.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
fire_smoke.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
fish.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
fish.h
Initial SDK import
2006-02-07 01:19:07 +00:00
fogcontroller.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
fogcontroller.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
forcefeedback.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
fourwheelvehiclephysics.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
fourwheelvehiclephysics.h
Initial SDK import
2006-02-07 01:19:07 +00:00
func_areaportal.cpp
- made all objective entities always transmit to players
2008-08-21 08:18:18 +00:00
func_areaportalbase.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
func_areaportalbase.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
func_areaportalwindow.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
func_areaportalwindow.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
func_break.cpp
- removed IsSabotaged() check for the new sabotage spot delay
2009-02-04 10:26:16 +00:00
func_break.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
func_breakablesurf.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
func_breakablesurf.h
Initial SDK import
2006-02-07 01:19:07 +00:00
func_dust.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
func_ladder_endpoint.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
func_lod.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
func_movelinear.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
func_movelinear.h
Initial SDK import
2006-02-07 01:19:07 +00:00
func_occluder.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
func_smokevolume.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
game.cpp
change mapcycle cvar to use maplist.txt
2006-12-10 16:47:13 +00:00
game.h
Initial SDK import
2006-02-07 01:19:07 +00:00
game_ui.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
gamehandle.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
gameinterface.cpp
Log the map name after it's loaded for convenience
2020-12-01 22:21:13 -08:00
gameinterface.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
gametrace_dll.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
genericactor.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
genericmonster.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
gib.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
gib.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
globals.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
globals.h
Initial SDK import
2006-02-07 01:19:07 +00:00
globalstate.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
globalstate.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
globalstate_private.h
Initial SDK import
2006-02-07 01:19:07 +00:00
grenadethrown.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
grenadethrown.h
Initial SDK import
2006-02-07 01:19:07 +00:00
guntarget.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
h_ai.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
h_cycler.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
h_cycler.h
Initial SDK import
2006-02-07 01:19:07 +00:00
h_export.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
hierarchy.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
hierarchy.h
Initial SDK import
2006-02-07 01:19:07 +00:00
hl1_CBaseHelicopter.h
Initial SDK import
2006-02-07 01:19:07 +00:00
hltvdirector.cpp
Fix ff_restartround and other events not being relayed to SourceTV ( #357 )
2018-09-04 15:38:06 -07:00
hltvdirector.h
Merging SDK update
2006-12-30 16:00:38 +00:00
ientityinfo.h
updated bot support
2006-07-09 10:11:57 +00:00
ilagcompensationmanager.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
info_camera_link.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
info_camera_link.h
Initial SDK import
2006-02-07 01:19:07 +00:00
init_factory.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
init_factory.h
Initial SDK import
2006-02-07 01:19:07 +00:00
intermission.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
iscorer.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
iservervehicle.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
item_world.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
items.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
lightglow.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
lights.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
lights.h
Initial SDK import
2006-02-07 01:19:07 +00:00
locksounds.h
Initial SDK import
2006-02-07 01:19:07 +00:00
logic_measure_movement.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
logic_mirror_movement.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
logic_navigation.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
logicauto.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
logicentities.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
logicrelay.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
logicrelay.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
mapentities.cpp
remove some un needed stuff
2007-09-07 00:08:09 +00:00
mapentities.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
maprules.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
maprules.h
Initial SDK import
2006-02-07 01:19:07 +00:00
MaterialModifyControl.cpp
- made all objective entities always transmit to players
2008-08-21 08:18:18 +00:00
message_entity.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
modelentities.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
modelentities.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
monstermaker.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
monstermaker.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
movehelper_server.cpp
Fixed spy fall sound & damage behaviour
2006-08-08 13:08:38 +00:00
movehelper_server.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
movement.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
movie_explosion.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
movie_explosion.h
Initial SDK import
2006-02-07 01:19:07 +00:00
nav.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
nav_area.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
nav_area.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
nav_colors.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
nav_colors.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
nav_edit.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
nav_file.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
nav_generate.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
nav_ladder.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
nav_ladder.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
nav_mesh.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
nav_mesh.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
nav_node.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
nav_node.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
nav_pathfind.h
Initial SDK import
2006-02-07 01:19:07 +00:00
ndebugoverlay.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
ndebugoverlay.h
Initial SDK import
2006-02-07 01:19:07 +00:00
networkstringtable_gamedll.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
npc_talker.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
npc_talker.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
npc_vehicledriver.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
npc_vehicledriver.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
particle_fire.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
particle_fire.h
Initial SDK import
2006-02-07 01:19:07 +00:00
particle_light.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
particle_light.h
Initial SDK import
2006-02-07 01:19:07 +00:00
particle_smokegrenade.cpp
- made all objective entities always transmit to players
2008-08-21 08:18:18 +00:00
particle_smokegrenade.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
pathcorner.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
pathtrack.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
pathtrack.h
Initial SDK import
2006-02-07 01:19:07 +00:00
phys_controller.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
phys_controller.h
Initial SDK import
2006-02-07 01:19:07 +00:00
physconstraint.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
physgun.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
physics.cpp
Reverting merge of 12684 (Just to be safe; it was only used for the beta railgun stuff, and it might be causing MIRVs to stick to their owner)
2011-06-26 02:54:59 +00:00
physics.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
physics_bone_follower.cpp
- made all objective entities always transmit to players
2008-08-21 08:18:18 +00:00
physics_bone_follower.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
physics_cannister.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
physics_cannister.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
physics_collisionevent.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
physics_fx.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
physics_fx.h
Initial SDK import
2006-02-07 01:19:07 +00:00
physics_impact_damage.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
physics_impact_damage.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
physics_main.cpp
Merging SDK update
2006-12-30 16:00:38 +00:00
physics_npc_solver.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
physics_npc_solver.h
Initial SDK import
2006-02-07 01:19:07 +00:00
physics_prop_ragdoll.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
physics_prop_ragdoll.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
physobj.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
physobj.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
plasma.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
plasma.h
Initial SDK import
2006-02-07 01:19:07 +00:00
player.cpp
assist count reset logic
2016-08-20 14:23:15 -06:00
player.h
implement setters for assists on server player
2016-08-20 14:18:18 -06:00
player_command.cpp
Merge 13249 (need for speed update #2
2011-06-26 23:16:11 +00:00
player_command.h
Initial SDK import
2006-02-07 01:19:07 +00:00
player_lagcompensation.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
player_pickup.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
player_pickup.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
player_resource.cpp
implement setters for assists on server player
2016-08-20 14:18:18 -06:00
player_resource.h
add assists to server side props and DTs. need to actually update them
2016-08-20 14:04:55 -06:00
playerinfomanager.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
playerinfomanager.h
Initial SDK import
2006-02-07 01:19:07 +00:00
playerlocaldata.cpp
Merging SDK update
2006-12-30 16:00:38 +00:00
playerlocaldata.h
Merging SDK update
2006-12-30 16:00:38 +00:00
plugin_check.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
point_camera.cpp
- made all objective entities always transmit to players
2008-08-21 08:18:18 +00:00
point_camera.h
Removed a few warnings, re-enabled forced for loop conformance
2006-08-08 22:09:58 +00:00
point_devshot_camera.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
point_playermoveconstraint.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
point_spotlight.cpp
- made all objective entities always transmit to players
2008-08-21 08:18:18 +00:00
point_template.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
point_template.h
Initial SDK import
2006-02-07 01:19:07 +00:00
pointanglesensor.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
PointAngularVelocitySensor.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
pointhurt.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
pointteleport.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
props.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
props.h
New overhauled bot interface for latest version of Omni-bot
2007-07-31 02:02:55 +00:00
ragdoll_manager.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
RagdollBoogie.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
RagdollBoogie.h
Initial SDK import
2006-02-07 01:19:07 +00:00
recipientfilter.cpp
Merging SDK update
2006-12-30 16:00:38 +00:00
recipientfilter.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
rope.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
rope.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
saverestore_gamedll.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
sceneentity.cpp
- made all objective entities always transmit to players
2008-08-21 08:18:18 +00:00
sceneentity.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
scratchpad_gamedll_helpers.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
scratchpad_gamedll_helpers.h
Initial SDK import
2006-02-07 01:19:07 +00:00
scripted.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
scripted.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
scriptedtarget.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
scriptedtarget.h
Initial SDK import
2006-02-07 01:19:07 +00:00
sendproxy.cpp
Fix SendProxy_OnlyToObservers not sending data to SourceTV
2016-09-05 12:01:25 -07:00
sendproxy.h
Merge 13992 (Added SendProxy_OnlyToObservers that allows for datatables to only get sent to the player and any observers with the player as the target)
2013-02-26 02:36:37 +00:00
server_scratch-2005.vcproj
Merge pull request #85 from fortressforever/features/scout-movement-weapon
2016-05-22 16:57:13 +01:00
ServerNetworkProperty.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
ServerNetworkProperty.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
shadowcontrol.cpp
Re-enabled shadows. Still need to add a disable cvar.
2008-02-27 04:48:43 +00:00
simtimer.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
simtimer.h
Initial SDK import
2006-02-07 01:19:07 +00:00
SkyCamera.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
SkyCamera.h
Initial SDK import
2006-02-07 01:19:07 +00:00
smoke_trail.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
smoke_trail.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
smokestack.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
smokestack.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
sound.cpp
made sniper damage and push formulas...normal
2008-06-18 03:10:09 +00:00
soundent.cpp
Merging SDK update
2006-12-30 16:00:38 +00:00
soundent.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
soundscape.cpp
Merging SDK update
2006-12-30 16:00:38 +00:00
soundscape.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
soundscape_system.cpp
Haha, so I forgot to update the server's soundscape init function to match the newer client version. Way to go, GOSH! Still don't know if this is why shutdown2 and push have weird soundscapes being played.
2007-03-18 22:45:40 +00:00
soundscape_system.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
spark.h
Initial SDK import
2006-02-07 01:19:07 +00:00
spotlightend.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
spotlightend.h
Initial SDK import
2006-02-07 01:19:07 +00:00
stdafx.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
steamjet.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
steamjet.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
subs.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
sun.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
tanktrain.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
te.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
te.h
Initial SDK import
2006-02-07 01:19:07 +00:00
te_armorricochet.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_basebeam.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_basebeam.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
te_beamentpoint.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_beaments.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_beamfollow.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_beamlaser.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_beampoints.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_beamring.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_beamringpoint.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_beamspline.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_bloodsprite.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_bloodstream.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_breakmodel.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_bspdecal.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_bubbles.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_bubbletrail.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_decal.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_dynamiclight.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_effect_dispatch.cpp
commented a bit of code, nothing new here
2008-12-18 09:02:27 +00:00
te_effect_dispatch.h
Initial SDK import
2006-02-07 01:19:07 +00:00
te_energysplash.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_explosion.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_fizz.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_footprintdecal.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_glassshatter.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_glowsprite.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_impact.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_killplayerattachments.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_largefunnel.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_muzzleflash.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_particlesystem.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_particlesystem.h
Initial SDK import
2006-02-07 01:19:07 +00:00
te_physicsprop.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
te_playerdecal.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_projecteddecal.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_showline.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_smoke.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_sparks.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_sprite.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_spritespray.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
te_worlddecal.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
team.cpp
=== NEW SCORING SYSTEM !! (Alpha version!) ====
2007-04-02 18:24:35 +00:00
team.h
=== NEW SCORING SYSTEM !! (Alpha version!) ====
2007-04-02 18:24:35 +00:00
team_spawnpoint.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
team_spawnpoint.h
Initial SDK import
2006-02-07 01:19:07 +00:00
TemplateEntities.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
TemplateEntities.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
tempmonster.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
terrainmodmgr.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
terrainmodmgr.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
tesla.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
tesla.h
Initial SDK import
2006-02-07 01:19:07 +00:00
test_proxytoggle.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
test_stressentities.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
test_stressentities.h
Initial SDK import
2006-02-07 01:19:07 +00:00
testfunctions.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
testtraceline.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
textstatsmgr.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
textstatsmgr.h
Initial SDK import
2006-02-07 01:19:07 +00:00
timedeventmgr.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
timedeventmgr.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
toolframework_server.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
trains.cpp
Let trains go backwards at full speed. sd2, YAY!
2007-09-22 08:56:07 +00:00
trains.h
Initial SDK import
2006-02-07 01:19:07 +00:00
triggers.cpp
Merge 13017 (Fixed trigger:onendtouch() getting called twice for each entity)
2011-06-11 22:14:41 +00:00
triggers.h
fixed objectives not always transmitting
2008-08-22 05:53:15 +00:00
util.cpp
Merge 13564 (Added lua function GetPlayerBySteamID( steamid ))
2012-01-09 01:30:24 +00:00
util.h
Better gibs with blood and more control over what they look like
2013-05-04 23:44:01 +00:00
variant_t.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
variant_t.h
Initial SDK import
2006-02-07 01:19:07 +00:00
vehicle_base.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
vehicle_base.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
vehicle_baseserver.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
vehicle_baseserver.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
vehicle_choreo_generic.cpp
Adding & removing various files from server/client (respectively) to match up the tables
2006-08-09 13:34:10 +00:00
vehicle_sounds.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
vgui_gamedll_int.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
vgui_gamedll_int.h
Merged in sdk update
2006-08-07 19:54:54 +00:00
vguiscreen.cpp
Merging SDK update
2006-12-30 16:00:38 +00:00
vguiscreen.h
Merging SDK update
2006-12-30 16:00:38 +00:00
waterbullet.cpp
Initial SDK import
2006-02-07 01:19:07 +00:00
waterbullet.h
Initial SDK import
2006-02-07 01:19:07 +00:00
wcedit.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
wcedit.h
Initial SDK import
2006-02-07 01:19:07 +00:00
weapon_cubemap.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
weight_button.cpp
Merged in sdk update
2006-08-07 19:54:54 +00:00
worker_scientist.h
Initial SDK import
2006-02-07 01:19:07 +00:00
world.cpp
Suppressing .ain files from being generated:
2007-03-06 22:00:38 +00:00
world.h
Merged in sdk update
2006-08-07 19:54:54 +00:00