mirror of
https://github.com/fortressforever/fortressforever-scripts.git
synced 2024-11-29 07:41:43 +00:00
126 lines
4.3 KiB
Lua
126 lines
4.3 KiB
Lua
-- ff_shutdown2.lua
|
|
|
|
-----------------------------------------------------------------------------
|
|
-- includes
|
|
-----------------------------------------------------------------------------
|
|
IncludeScript("base_shutdown");
|
|
|
|
-----------------------------------------------------------------------------
|
|
-- unique shutdown2 locations
|
|
-----------------------------------------------------------------------------
|
|
|
|
-----------------------------------------------------------------------------
|
|
-- aardvark security
|
|
-----------------------------------------------------------------------------
|
|
red_aardvarksec = trigger_ff_script:new()
|
|
blue_aardvarksec = trigger_ff_script:new()
|
|
bluesecstatus = 1
|
|
redsecstatus = 1
|
|
|
|
function red_aardvarksec:ontouch( touch_entity )
|
|
if IsPlayer( touch_entity ) then
|
|
local player = CastToPlayer( touch_entity )
|
|
if player:GetTeamId() == Team.kBlue then
|
|
if redsecstatus == 1 then
|
|
redsecstatus = 0
|
|
AddSchedule("aardvarksecup10red",50,aardvarksecup10red)
|
|
AddSchedule("aardvarksecupred",60,aardvarksecupred)
|
|
OpenDoor("red_aardvarkdoorhack")
|
|
BroadCastMessage("#FF_RED_SEC_60")
|
|
--BroadCastSound( "otherteam.flagstolen")
|
|
SpeakAll( "SD_REDDOWN" )
|
|
RemoveHudItemFromAll( "red-sec-up" )
|
|
AddHudIconToAll( "hud_secdown.vtf", "red-sec-down", button_red.iconx, button_red.icony, button_red.iconw, button_red.iconh, 3 )
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function blue_aardvarksec:ontouch( touch_entity )
|
|
if IsPlayer( touch_entity ) then
|
|
local player = CastToPlayer( touch_entity )
|
|
if player:GetTeamId() == Team.kRed then
|
|
if bluesecstatus == 1 then
|
|
bluesecstatus = 0
|
|
AddSchedule("aardvarksecup10blue",50,aardvarksecup10blue)
|
|
AddSchedule("aardvarksecupblue",60,aardvarksecupblue)
|
|
OpenDoor("blue_aardvarkdoorhack")
|
|
BroadCastMessage("#FF_BLUE_SEC_60")
|
|
--BroadCastSound( "otherteam.flagstolen")
|
|
SpeakAll( "SD_BLUEDOWN" )
|
|
RemoveHudItemFromAll( "blue-sec-up" )
|
|
AddHudIconToAll( "hud_secdown.vtf", "blue-sec-down", button_blue.iconx, button_blue.icony, button_blue.iconw, button_blue.iconh, 2 )
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function aardvarksecupred()
|
|
redsecstatus = 1
|
|
CloseDoor("red_aardvarkdoorhack")
|
|
BroadCastMessage("#FF_RED_SEC_ON")
|
|
SpeakAll( "SD_REDUP" )
|
|
RemoveHudItemFromAll( "red-sec-down" )
|
|
AddHudIconToAll( "hud_secup_red.vtf", "red-sec-up", button_red.iconx, button_red.icony, button_red.iconw, button_red.iconh, 3 )
|
|
end
|
|
|
|
function aardvarksecupblue()
|
|
bluesecstatus = 1
|
|
CloseDoor("blue_aardvarkdoorhack")
|
|
BroadCastMessage("#FF_BLUE_SEC_ON")
|
|
SpeakAll( "SD_BLUEUP" )
|
|
RemoveHudItemFromAll( "blue-sec-down" )
|
|
AddHudIconToAll( "hud_secup_blue.vtf", "blue-sec-up", button_blue.iconx, button_blue.icony, button_blue.iconw, button_blue.iconh, 2 )
|
|
end
|
|
|
|
function aardvarksecup10red()
|
|
BroadCastMessage("#FF_RED_SEC_10")
|
|
end
|
|
|
|
function aardvarksecup10blue()
|
|
BroadCastMessage("#FF_BLUE_SEC_10")
|
|
end
|
|
|
|
-------------------------
|
|
-- flaginfo
|
|
-------------------------
|
|
function flaginfo( player_entity )
|
|
local player = CastToPlayer( player_entity )
|
|
|
|
flaginfo_base(player_entity) --basic CTF HUD items
|
|
|
|
RemoveHudItem( player, "red-sec-down" )
|
|
RemoveHudItem( player, "blue-sec-down" )
|
|
RemoveHudItem( player, "red-sec-up" )
|
|
RemoveHudItem( player, "blue-sec-up" )
|
|
|
|
if bluesecstatus == 1 then
|
|
AddHudIcon( player, "hud_secup_blue.vtf", "blue-sec-up", button_blue.iconx, button_blue.icony, button_blue.iconw, button_blue.iconh, 2 )
|
|
else
|
|
AddHudIcon( player, "hud_secdown.vtf", "blue-sec-down", button_blue.iconx, button_blue.icony, button_blue.iconw, button_blue.iconh, 2 )
|
|
end
|
|
|
|
if redsecstatus == 1 then
|
|
AddHudIcon( player, "hud_secup_red.vtf", "red-sec-up", button_red.iconx, button_red.icony, button_red.iconw, button_red.iconh, 3 )
|
|
else
|
|
AddHudIcon( player, "hud_secdown.vtf", "red-sec-down", button_red.iconx, button_red.icony, button_red.iconw, button_red.iconh, 3 )
|
|
end
|
|
end
|
|
|
|
-----------------------------------------------------------------------------
|
|
-- respawn shields
|
|
-----------------------------------------------------------------------------
|
|
KILL_KILL_KILL = trigger_ff_script:new({ team = Team.kUnassigned })
|
|
|
|
function KILL_KILL_KILL:allowed( activator )
|
|
local player = CastToPlayer( activator )
|
|
if player then
|
|
if player:GetTeamId() == self.team then
|
|
return EVENT_ALLOWED
|
|
end
|
|
end
|
|
return EVENT_DISALLOWED
|
|
end
|
|
|
|
blue_slayer = KILL_KILL_KILL:new({ team = Team.kBlue })
|
|
red_slayer = KILL_KILL_KILL:new({ team = Team.kRed })
|