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5d4aa75c4b
* Encryption no longer serves a purpose with FF being open source and the original reason for the encryption should be addressed by fortressforever/fortressforever#7 instead * Them being unencrypted allows for understandable/reviewable commits
67 lines
1.3 KiB
Text
67 lines
1.3 KiB
Text
PlayerClassData
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{
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"slot" "9"
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"classname" "engineer"
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"ffencrypted" "1" // required for the script to load
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// Text
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"printname" "#FF_PLAYER_ENGINEER"
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"description" "#FF_HELP_ENGINEER"
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"role" "#FF_ROLE_ENGINEER"
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// Model
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"model" "models/player/engineer/engineer.mdl"
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// Health & Armour
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"max_armour" "50"
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"initial_armour" "25"
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"armour_type" "5" // this means 0.5
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"health" "80"
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"speed" "300" //315 was 5% boosted
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"firepower" "55" // from 1 to 100
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// Weapns to automatically equip the class with
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ArmamentsData
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{
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"weapon" "ff_weapon_spanner"
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"weapon" "ff_weapon_railgun"
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"weapon" "ff_weapon_supershotgun"
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"weapon" "ff_weapon_deploydispenser"
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"weapon" "ff_weapon_deploysentrygun"
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"skill" "dispenser"
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"skill" "sentrygun"
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}
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"primary_classname" "ff_grenade_normal"
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"primary_initial" "2"
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"primary_max" "4"
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"secondary_classname" "ff_grenade_emp"
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"secondary_initial" "1"
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"secondary_max" "2"
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// Ammo amounts for the player
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AmmoData
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{
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"AMMO_SHELLS" "20"
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"AMMO_NAILS" "25"
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"AMMO_CELLS" "100"
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"AMMO_ROCKETS" "0"
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"AMMO_DETPACK" "0"
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"AMMO_MANCANNON" "0"
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}
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MaxAmmoData
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{
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"AMMO_SHELLS" "50"
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"AMMO_NAILS" "50"
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"AMMO_CELLS" "200"
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"AMMO_ROCKETS" "30"
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"AMMO_DETPACK" "0"
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"AMMO_MANCANNON" "0"
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}
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}
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