fortressforever-scripts/maps/ff_shutdown2.lua

39 lines
1.2 KiB
Lua

-- ff_shutdown2.lua
-----------------------------------------------------------------------------
-- includes
-----------------------------------------------------------------------------
IncludeScript("base_shutdown");
SECURITY_LENGTH = 60
-----------------------------------------------------------------------------
-- security
-----------------------------------------------------------------------------
red_aardvarksec = red_security_trigger:new()
blue_aardvarksec = blue_security_trigger:new()
local security_off_base = security_off
function security_off( team )
security_off_base( team )
OpenDoor(team.."_aardvarkdoorhack")
AddSchedule("secup10"..team, SECURITY_LENGTH - 10, function()
BroadCastMessage("#FF_"..team:upper().."_SEC_10")
end)
end
local security_on_base = security_on
function security_on( team )
security_on_base( team )
CloseDoor(team.."_aardvarkdoorhack")
end
-----------------------------------------------------------------------------
-- respawn shields
-----------------------------------------------------------------------------
blue_slayer = not_red_trigger:new()
red_slayer = not_blue_trigger:new()