"Options" { "heading" { "caption" "#GameUI_GraphicalEffectsHeading" } "mblur" { "caption" "#GameUI_EnableBlurredVision" "cvar" "cl_dynamicblur" } "mfov" { "caption" "#GameUI_EnableDynamicFOV" "cvar" "cl_dynamicfov" } "gtarget" { "caption" "#GameUI_DrawGrenadeTargets" "cvar" "cl_grenadetargets" } "gtrail" { "caption" "#GameUI_DrawGrenadeTrails" "cvar" "cl_grenadetrails" } "cl_nail_trail" { "caption" "#GameUI_DrawNailTrails" "cvar" "cl_nail_trail" } "cl_conc_refract" { "caption" "#GameUI_UseConcRefractSphere" "cvar" "cl_conc_refract" } "effectdetail" { "caption" "#GameUI_LevelOfEffectsDetail" "cvar" "cl_effectsdetail" "type" "discrete" "values" { "2" "#GameUI_High" "1" "#GameUI_Medium" "0" "#GameUI_None" } } "default_fov" { "caption" "#GameUI_FOV" "cvar" "default_fov" "type" "slider" "minval" "80" "maxval" "120" } "viewmodel_fov" { "caption" "#GameUI_ViewModelFOV" "cvar" "viewmodel_fov" "type" "slider" "minval" "74" "maxval" "120" } }