/////////////////////////////////////////////////////////// // Fortress Forever scheme resource file // // sections: // Colors - All the colors used by the scheme // BaseSettings - contains settings for app to use to draw controls // Fonts - list of all the fonts used by app // Borders - description of all the borders // CustomFontFiles - defines fonts to be loaded which are not part of the system // // P.S. Advise you turn off wordwrap xP /////////////////////////////////////////////////////////// Scheme { /////////////////////////// COLORS /////////////////////////// Colors { /////////////// HUD Colours /////////////// "HUD_Tone_Bright" "225 235 255 235" "HUD_Tone_Default" "199 219 255 215" "HUD_Tone_Dim" "199 219 255 120" "HUD_BG_Bright" "109 124 142 185" "HUD_BG_Default" "109 124 142 115" "HUD_BG_Dim" "109 124 142 50" "HUD_Surface_Bright" "82 92 104 210" "HUD_Surface_Default" "75 85 95 200" "HUD_Surface_Dim" "75 85 95 50" "HUD_Border_Bright" "255 255 255 255" "HUD_Border_Default" "245 245 245 230" "HUD_Border_Dim" "245 245 245 50" "Hud_Status_Bright" "255 255 255 255" "Hud_status_Default" "109 124 142 200" "Hud_Status_Dim" "109 124 142 100" "ArmorIncColor" "255 220 0 255" "ArmorLowColor" "255 0 0 255" "ArmorDmgColor" "255 0 0 255" "HealthIncColor" "255 220 0 255" "HealthIncAbove100Color" "0 255 0 255" "HealthLowColor" "255 0 0 255" "HealthDmgColor" "255 0 0 255" /////////////// VGUI Colours /////////////// "UI_Tone_Default" "199 219 255 255" "UI_Tone_Dim" "109 124 142 115" "UI_Tone_Dark" "75 85 95 115" "UI_BG_Highlight" "225 235 255 45" "UI_BG_Dim" "0 0 0 165" "UI_BG_Dark" "0 0 0 90" //"UI_Slider_Text" "127 140 127 255" "UI_Slider_Text" "0 255 0 255" "UI_Slider_Nob" "108 108 108 255" "UI_Slider_Track" "31 31 31 255" "UI_Slider_DisabledText1" "117 117 117 255" "UI_Slider_DisabledText2" "30 30 30 255" /////////////// Team Colours /////////////// "BlueTeamColor" "56 100 171 196" "RedTeamColor" "188 0 0 196" "YellowTeamColor" "202 173 33 196" "GreenTeamColor" "68 144 65 196" /////////////// Misc. Colours /////////////// "Red" "255 0 0 255" "Yellow" "255 255 0 255" "Blue" "0 255 0 255" "Cyan" "0 255 255 255" "Green" "0 255 0 255" "Magenta" "255 0 255 255" "White" "255 255 255 255" "Black" "0 0 0 255" "Blank" "0 0 0 0" "Normal" "109 124 142 115" "Dark" "50 50 50 180" } /////////////////////////// BASE SETTINGS /////////////////////////// BaseSettings { HudItem.Foreground "HUD_Tone_Default" HudItem.Background "HUD_BG_Default" "TeamColorHud.BackgroundAlpha" "0 0 0 150" "FgColor" "HUD_Tone_Default" "BgColor" "Blank" "Panel.FgColor" "HUD_Tone_Default" "Panel.BgColor" "Blank" "BrightFg" "HUD_Tone_Bright" "DamagedBg" "Blank" "DamagedFg" "Red" "BrightDamagedFg" "Red" "ZoomReticleColor" "Green" /////////////// Weapon Selection Colours /////////////// "SelectionNumberFg" "HUD_Tone_Bright" "SelectionTextFg" "HUD_Tone_Bright" "SelectionEmptyBoxBg" "HUD_BG_Dim" "SelectionBoxBg" "HUD_BG_Dim" "SelectionSelectedBoxBg" "HUD_BG_Dim" /////////////// VGUI Colour Specification /////////////// Border.Bright "UI_Tone_Dark" // the lit side of a control Border.Dark "UI_Tone_Dark" // the dark/unlit side of a control Border.Selection "Blank" // the additional border color for displaying the default/selected button Button.TextColor "UI_Tone_Default" Button.BgColor "Blank" Button.ArmedTextColor "UI_Tone_Default" Button.ArmedBgColor "UI_BG_Highlight" Button.DepressedTextColor "UI_Tone_Default" Button.DepressedBgColor "UI_BG_Highlight" CheckButton.TextColor "UI_Tone_Default" CheckButton.SelectedTextColor "UI_Tone_Default" CheckButton.BgColor "UI_BG_Dim" CheckButton.Border1 "Border.Dark" // the left checkbutton border CheckButton.Border2 "Border.Bright" // the right checkbutton border CheckButton.Check "UI_Tone_Default" // color of the check itself ComboBoxButton.ArrowColor "UI_Tone_Default" ComboBoxButton.ArmedArrowColor "UI_Tone_Default" ComboBoxButton.BgColor "UI_BG_Dim" ComboBoxButton.DisabledBgColor "Blank" Frame.BgColor "Blank" Frame.OutOfFocusBgColor "Blank" Frame.FocusTransitionEffectTime "0.0" // time it takes for a window to fade in/out on focus/out of focus Frame.TransitionEffectTime "0.0" // time it takes for a window to fade in/out on open/close Frame.AutoSnapRange "0" FrameGrip.Color1 "Blank" FrameGrip.Color2 "Blank" FrameTitleButton.FgColor "Blank" FrameTitleButton.BgColor "Blank" FrameTitleButton.DisabledFgColor "Blank" FrameTitleButton.DisabledBgColor "Blank" FrameSystemButton.FgColor "Blank" FrameSystemButton.BgColor "Blank" FrameSystemButton.Icon "" FrameSystemButton.DisabledIcon "" FrameTitleBar.TextColor "UI_Tone_Default" FrameTitleBar.BgColor "Blank" FrameTitleBar.DisabledTextColor "UI_Tone_Default" FrameTitleBar.DisabledBgColor "Blank" GraphPanel.FgColor "UI_Tone_Default" GraphPanel.BgColor "UI_BG_Dim" Label.TextDullColor "UI_Tone_Default" Label.TextColor "UI_Tone_Default" Label.TextBrightColor "UI_Tone_Default" Label.SelectedTextColor "UI_Tone_Default" Label.BgColor "Blank" Label.DisabledFgColor1 "Blank" Label.DisabledFgColor2 "UI_Tone_Dark" ListPanel.TextColor "UI_Tone_Default" ListPanel.BgColor "UI_BG_Dim" ListPanel.SelectedTextColor "Black" ListPanel.SelectedBgColor "UI_BG_Highlight" ListPanel.SelectedOutOfFocusBgColor "UI_BG_Highlight" ListPanel.EmptyListInfoTextColor "UI_Tone_Default" Menu.TextColor "UI_Tone_Default" Menu.BgColor "UI_BG_Dim" Menu.ArmedTextColor "UI_Tone_Default" Menu.ArmedBgColor "UI_BG_Highlight" Menu.TextInset "6" Chat.TypingText "UI_Tone_Default" Panel.FgColor "UI_Tone_Dim" Panel.BgColor "blank" HTML.BgColor "0 0 0 255" ProgressBar.FgColor "UI_Tone_Default" ProgressBar.BgColor "UI_BG_Dim" PropertySheet.TextColor "UI_Tone_Default" PropertySheet.SelectedTextColor "UI_Tone_Default" PropertySheet.TransitionEffectTime "0.25" // time to change from one tab to another RadioButton.TextColor "UI_Tone_Default" RadioButton.SelectedTextColor "UI_Tone_Default" RichText.TextColor "UI_Tone_Default" RichText.BgColor "Blank" RichText.SelectedTextColor "UI_Tone_Default" RichText.SelectedBgColor "Blank" ScrollBarButton.FgColor "UI_Tone_Default" ScrollBarButton.BgColor "Blank" ScrollBarButton.ArmedFgColor "UI_Tone_Default" ScrollBarButton.ArmedBgColor "Blank" ScrollBarButton.DepressedFgColor "UI_Tone_Default" ScrollBarButton.DepressedBgColor "Blank" ScrollBarSlider.FgColor "Blank" // nob color ScrollBarSlider.BgColor "Blank" // slider background color SectionedListPanel.HeaderTextColor "UI_Tone_Default" SectionedListPanel.HeaderBgColor "Blank" SectionedListPanel.DividerColor "Black" SectionedListPanel.TextColor "UI_Tone_Default" SectionedListPanel.BrightTextColor "UI_Tone_Default" SectionedListPanel.BgColor "UI_BG_Dark" SectionedListPanel.SelectedTextColor "Black" SectionedListPanel.SelectedBgColor "UI_BG_Highlight" SectionedListPanel.OutOfFocusSelectedTextColor "Black" SectionedListPanel.OutOfFocusSelectedBgColor "UI_BG_Highlight" Slider.TextColor "UI_Slider_Text" Slider.NobColor "UI_Slider_Nob" Slider.TrackColor "UI_Slider_Track" Slider.DisabledTextColor1 "UI_Slider_DisabledText1" Slider.DisabledTextColor2 "UI_Slider_DisabledText1" TextEntry.TextColor "UI_Tone_Default" TextEntry.BgColor "UI_BG_Dim" TextEntry.CursorColor "UI_Tone_Default" TextEntry.DisabledTextColor "UI_Tone_Default" TextEntry.DisabledBgColor "Blank" TextEntry.SelectedTextColor "Black" TextEntry.SelectedBgColor "UI_BG_Highlight" TextEntry.OutOfFocusSelectedBgColor "UI_BG_Highlight" TextEntry.FocusEdgeColor "UI_BG_Dim" ToggleButton.SelectedTextColor "UI_Tone_Default" Tooltip.TextColor "UI_BG_Dim" Tooltip.BgColor "UI_BG_Highlight" TreeView.BgColor "UI_BG_Dim" WizardSubPanel.BgColor "Blank" // Top-left corner of the main screen title "Main.Title1.X" "76" //76 "Main.Title1.Y" "194" //184 "Main.Title1.Color" "White" // Top-left corner of the menu on the main screen "Main.Menu.X" "76" "Main.Menu.Y" "250" //240 // Blank space to leave beneath the menu on the main screen "Main.BottomBorder" "40" "FFButton.BgColor" "HUD_Surface_Default" "FFButton.BgColorArmed" "HUD_Surface_Bright" "FFButton.BgColorPressed" "HUD_Surface_Bright" "FFButton.BgColorDisabled" "HUD_Surface_Dim" "FFButton.FgColor" "HUD_Border_Default" "FFButton.FgColorArmed" "HUD_Border_Bright" "FFButton.FgColorPressed" "HUD_Border_Bright" "FFButton.FgColorDisabled" "HUD_Border_Dim" } /////////////////////////// FONTS /////////////////////////// Fonts { // fonts are used in order that they are listed "DebugFixed" { "1" { "name" "Courier New" "tall" "14" "weight" "400" "antialias" "1" } } // fonts are used in order that they are listed "DebugFixedSmall" { "1" { "name" "Courier New" "tall" "14" "weight" "400" "antialias" "1" } } // fonts listed later in the order will only be used if they fulfill a range not already filled // if a font fails to load then the subsequent fonts will replace "Default" // death messages, not sure bout what else { "1" { "name" "Verdana" "tall" "9" "weight" "700" "antialias" "1" "yres" "1 599" "additive" "0" } "2" { "name" "Verdana" "tall" "12" "weight" "700" "antialias" "1" "yres" "600 767" "additive" "0" } "3" { "name" "Verdana" "tall" "14" "weight" "900" "antialias" "1" "yres" "768 1023" "additive" "0" } "4" { "name" "Verdana" "tall" "20" "weight" "900" "antialias" "1" "yres" "1024 1199" "additive" "0" } "5" { "name" "Verdana" "tall" "24" "weight" "900" "antialias" "1" "yres" "1200 10000" "additive" "0" } } "Default_Shadow" // death messages, not sure bout what else { "1" { "name" "Verdana" "tall" "9" "weight" "700" "antialias" "1" "yres" "1 599" "additive" "0" "dropshadow" "1" } "2" { "name" "Verdana" "tall" "12" "weight" "700" "antialias" "1" "yres" "600 767" "additive" "0" "dropshadow" "1" } "3" { "name" "Verdana" "tall" "14" "weight" "900" "antialias" "1" "yres" "768 1023" "additive" "0" "dropshadow" "1" } "4" { "name" "Verdana" "tall" "20" "weight" "900" "antialias" "1" "yres" "1024 1199" "additive" "0" "dropshadow" "1" } "5" { "name" "Verdana" "tall" "24" "weight" "900" "antialias" "1" "yres" "1200 10000" "additive" "0" "dropshadow" "1" } } "DefaultBG" // used for testing shoks crosshair thing { "1" { "name" "Verdana" "tall" "9" "weight" "700" "antialias" "1" "yres" "1 599" "blur" "3" "additive" "0" } "2" { "name" "Verdana" "tall" "12" "weight" "700" "antialias" "1" "yres" "600 767" "blur" "3" "additive" "0" } "3" { "name" "Verdana" "tall" "14" "weight" "900" "antialias" "1" "yres" "768 1023" "blur" "3" "additive" "0" } "4" { "name" "Verdana" "tall" "20" "weight" "900" "antialias" "1" "yres" "1024 1199" "blur" "3" "additive" "0" } "5" { "name" "Verdana" "tall" "24" "weight" "900" "antialias" "1" "yres" "1200 10000" "blur" "3" "additive" "0" } } HudQuickmenu { "1" { "name" "FortressForever - HUD Glyphs" "custom" "1" "tall" "16" "weight" "0" "antialias" "1" "yres" "1 599" } "2" { "name" "FortressForever - HUD Glyphs" "custom" "1" "tall" "18" "weight" "0" "antialias" "1" "yres" "600 767" } "3" { "name" "FortressForever - HUD Glyphs" "custom" "1" "tall" "24" "weight" "0" "antialias" "1" "yres" "768 1023" } "4" { "name" "FortressForever - HUD Glyphs" "custom" "1" "tall" "32" "weight" "0" "antialias" "1" "yres" "1024 1199" } "5" { "name" "FortressForever - HUD Glyphs" "custom" "1" "tall" "40" "weight" "0" "antialias" "1" "yres" "1200 10000" } } HudNumbers2 { "1" { "name" "FortressForever - HUD Font" "custom" "1" "tall" "32" "weight" "0" "antialias" "1" "yres" "1 599" } "2" { "name" "FortressForever - HUD Font" "custom" "1" "tall" "35" "weight" "0" "antialias" "1" "yres" "600 767" } "3" { "name" "FortressForever - HUD Font" "custom" "1" "tall" "37" "weight" "0" "antialias" "1" "yres" "768 1023" } "4" { "name" "FortressForever - HUD Font" "custom" "1" "tall" "43" "weight" "0" "antialias" "1" "yres" "1024 1199" } "5" { "name" "FortressForever - HUD Font" "custom" "1" "tall" "47" "weight" "0" "antialias" "1" "yres" "1200 10000" "additive" "1" } } "DefaultSmall" // doesn't appear to be used { "1" { "name" "Verdana" "tall" "12" "weight" "0" "range" "0x0000 0x017F" "yres" "480 599" } "2" { "name" "Verdana" "tall" "13" "weight" "0" "range" "0x0000 0x017F" "yres" "600 767" } "3" { "name" "Verdana" "tall" "14" "weight" "0" "range" "0x0000 0x017F" "yres" "768 1023" "antialias" "1" } "4" { "name" "Verdana" "tall" "20" "weight" "0" "range" "0x0000 0x017F" "yres" "1024 1199" "antialias" "1" } "5" { "name" "Verdana" "tall" "24" "weight" "0" "range" "0x0000 0x017F" "yres" "1200 6000" "antialias" "1" } "6" { "name" "Arial" "tall" "12" "range" "0x0000 0x00FF" "weight" "0" } } "DefaultSmall_Shadow" // doesn't appear to be used { "1" { "name" "Verdana" "tall" "12" "weight" "0" "range" "0x0000 0x017F" "yres" "480 599" "dropshadow" "1" } "2" { "name" "Verdana" "tall" "13" "weight" "0" "range" "0x0000 0x017F" "yres" "600 767" "dropshadow" "1" } "3" { "name" "Verdana" "tall" "14" "weight" "0" "range" "0x0000 0x017F" "yres" "768 1023" "antialias" "1" "dropshadow" "1" } "4" { "name" "Verdana" "tall" "20" "weight" "0" "range" "0x0000 0x017F" "yres" "1024 1199" "antialias" "1" "dropshadow" "1" } "5" { "name" "Verdana" "tall" "24" "weight" "0" "range" "0x0000 0x017F" "yres" "1200 6000" "antialias" "1" "dropshadow" "1" } "6" { "name" "Arial" "tall" "12" "range" "0x0000 0x00FF" "weight" "0" "dropshadow" "1" } } "DefaultVerySmall" // doesn't appear to be used { "1" { "name" "Verdana" "tall" "12" "weight" "0" "range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A "yres" "480 599" } "2" { "name" "Verdana" "tall" "13" "weight" "0" "range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A "yres" "600 767" } "3" { "name" "Verdana" "tall" "14" "weight" "0" "range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A "yres" "768 1023" "antialias" "1" } "4" { "name" "Verdana" "tall" "20" "weight" "0" "range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A "yres" "1024 1199" "antialias" "1" } "5" { "name" "Verdana" "tall" "24" "weight" "0" "range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A "yres" "1200 6000" "antialias" "1" } "6" { "name" "Verdana" "tall" "12" "range" "0x0000 0x00FF" "weight" "0" } "7" { "name" "Arial" "tall" "11" "range" "0x0000 0x00FF" "weight" "0" } } "DefaultVerySmall_Shadow" // doesn't appear to be used { "1" { "name" "Verdana" "tall" "12" "weight" "0" "range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A "yres" "480 599" "dropshadow" "1" } "2" { "name" "Verdana" "tall" "13" "weight" "0" "range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A "yres" "600 767" "dropshadow" "1" } "3" { "name" "Verdana" "tall" "14" "weight" "0" "range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A "yres" "768 1023" "antialias" "1" "dropshadow" "1" } "4" { "name" "Verdana" "tall" "20" "weight" "0" "range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A "yres" "1024 1199" "antialias" "1" "dropshadow" "1" } "5" { "name" "Verdana" "tall" "24" "weight" "0" "range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A "yres" "1200 6000" "antialias" "1" "dropshadow" "1" } "6" { "name" "Verdana" "tall" "12" "range" "0x0000 0x00FF" "weight" "0" "dropshadow" "1" } "7" { "name" "Arial" "tall" "11" "range" "0x0000 0x00FF" "weight" "0" "dropshadow" "1" } } Crosshairs { "1" { "name" "HalfLife2" "tall" "40" "weight" "0" "antialias" "0" "additive" "1" "custom" "1" "yres" "1 10000" } } QuickInfo { "1" { "name" "HL2cross" "tall" "28" "weight" "0" "antialias" "1" "additive" "1" "custom" "1" } } HudNumbers { "1" { "name" "FortressForever - HUD Font" "tall" "32" "weight" "0" "antialias" "1" "additive" "1" "custom" "1" } } HudNumbersGlow { "1" { "name" "FortressForever - HUD Font" "tall" "32" "weight" "0" "blur" "4" "scanlines" "2" "antialias" "1" "additive" "1" "custom" "1" } } HudNumbersSmall { "1" { "name" "FortressForever - HUD Font" "tall" "16" "weight" "1000" "additive" "1" "antialias" "1" "custom" "1" } } HudSelectionNumbers { "1" { "name" "Verdana" "tall" "11" "weight" "700" "antialias" "1" "additive" "1" } } "HudHintCenterIcon" { "1" { "name" "FortressForever - Hud Glyphs" "tall" "32" "weight" "0" "antialias" "1" "additive" "1" "custom" "1" } } "HudHintCenterIconGlow" { "1" { "name" "FortressForever - Hud Glyphs" "tall" "32" "weight" "0" "blur" "4" "scanlines" "2" "antialias" "1" "additive" "1" "custom" "1" } } HudAddHealth { "1" { "name" "FortressForever - HUD Font" "tall" "16" "weight" "0" "antialias" "1" "additive" "0" "dropshadow" "1" } } HudTeamScore { "1" { "name" "FortressForever - HUD Font" "tall" "14" "weight" "0" "antialias" "1" "additive" "0" "dropshadow" "1" } } HudPlayerScore { "1" { "name" "FortressForever - HUD Font" "tall" "16" "weight" "0" "antialias" "1" "additive" "0" "dropshadow" "1" } } HudPlayerScoreDesc { "1" { "name" "FortressForever - HUD Font" "tall" "12" "weight" "0" "antialias" "1" "additive" "0" "dropshadow" "1" } } HudPlayerScoreBG { "1" { "name" "Verdana" "tall" "18" "weight" "1000" "antialias" "1" "blur" "5" "additive" "0" } } HudPlayerScoreDescBG { "1" { "name" "Verdana" "tall" "12" "weight" "1000" "antialias" "1" "blur" "5" "additive" "0" } } HudBonusScore { "1" { "name" "FortressForever - HUD Font" "tall" "12" "weight" "0" "antialias" "1" "additive" "0" "dropshadow" "1" } } HudBonusScoreDesc { "1" { "name" "FortressForever - HUD Font CAPS" "tall" "10" "weight" "0" "antialias" "1" "additive" "0" "dropshadow" "1" } } HudHintTextLarge { "1" { "name" "Verdana" "tall" "14" "weight" "1000" "antialias" "1" "additive" "1" } } HudHintTextSmall { "1" { "name" "Verdana" "tall" "11" "weight" "0" "antialias" "1" "additive" "1" } } BudgetLabel { "1" { "name" "Courier New" "tall" "14" "weight" "400" "outline" "1" } } DebugOverlay { "1" { "name" "Courier New" "tall" "14" "weight" "400" "outline" "1" } } "CloseCaption_Normal" { "1" { "name" "Tahoma" "tall" "26" "weight" "500" "dropshadow" "1" } } "CloseCaption_Italic" { "1" { "name" "Tahoma" "tall" "26" "weight" "500" "italic" "1" "dropshadow" "1" } } "CloseCaption_Bold" { "1" { "name" "Tahoma" "tall" "26" "weight" "900" "dropshadow" "1" } } "CloseCaption_BoldItalic" { "1" { "name" "Tahoma" "tall" "26" "weight" "900" "italic" "1" "dropshadow" "1" } } // this is the symbol font "Marlett" { "1" { "name" "Marlett" "tall" "14" "weight" "0" "symbol" "1" } } "Trebuchet24" { "1" { "name" "Trebuchet MS" "tall" "24" "weight" "900" "range" "0x0000 0x007F" // Basic Latin "antialias" "1" "additive" "1" } } "Trebuchet18" { "1" { "name" "Trebuchet MS" "tall" "18" "weight" "900" } } "ClientTitleFont" // Main Title above resume game etc.. { "1" { "name" "FortressForever - HUD Font" "custom" "1" "tall" "24" "weight" "0" "additive" "0" "antialias" "1" "yres" "480 599" } "2" { "name" "FortressForever - HUD Font" "custom" "1" "tall" "40" "weight" "0" "additive" "0" "antialias" "1" "yres" "600 767" } "3" { "name" "FortressForever - HUD Font" "custom" "1" "tall" "48" "weight" "0" "additive" "0" "antialias" "1" "yres" "768 1023" } "4" { "name" "FortressForever - HUD Font" "custom" "1" "tall" "80" "weight" "0" "yres" "1024 1199" "antialias" "1" } "5" { "name" "FortressForever - HUD Font" "custom" "1" "tall" "96" "weight" "0" "yres" "1200 6000" "antialias" "1" } } CreditsLogo { "1" { "name" "HalfLife2" "tall" "128" "weight" "0" "antialias" "1" "additive" "1" "custom" "1" } } CreditsText { "1" { "name" "Trebuchet MS" "tall" "20" "weight" "900" "antialias" "1" "additive" "1" } } CreditsOutroLogos { "1" { "name" "HalfLife2" "tall" "48" "weight" "0" "antialias" "1" "additive" "1" "custom" "1" } } CreditsOutroText { "1" { "name" "Verdana" "tall" "9" "weight" "900" "antialias" "1" } } CenterPrintText { // note that this scales with the screen resolution "1" { "name" "Trebuchet MS" "tall" "18" "weight" "900" "antialias" "1" "additive" "1" } } "ChatFont" { "1" { "name" "Verdana" "tall" "12" "weight" "700" "yres" "480 599" "dropshadow" "1" } "2" { "name" "Verdana" "tall" "13" "weight" "700" "yres" "600 767" "dropshadow" "1" } "3" { "name" "Verdana" "tall" "14" "weight" "700" "yres" "768 1023" "dropshadow" "1" } "4" { "name" "Verdana" "tall" "20" "weight" "700" "yres" "1024 1199" "dropshadow" "1" } "5" { "name" "Verdana" "tall" "24" "weight" "700" "yres" "1200 10000" "dropshadow" "1" } } ///////////////////////////NEW STUFF///////////////////////////// HudSelectionText //Text below weapon selection glyphs { "1" { "name" "FortressForever - HUD Font" "custom" "1" "tall" "9" "weight" "500" "antialias" "1" "yres" "1 599" } "2" { "name" "FortressForever - HUD Font" "custom" "1" "tall" "11" "weight" "500" "antialias" "1" "yres" "600 767" } "3" { "name" "FortressForever - HUD Font" "custom" "1" "tall" "13" "weight" "600" "antialias" "1" "yres" "768 1023" } "4" { "name" "FortressForever - HUD Font" "custom" "1" "tall" "16" "weight" "900" "antialias" "1" "yres" "1024 1199" } "5" { "name" "FortressForever - HUD Font" "custom" "1" "tall" "17" "weight" "1000" "antialias" "1" "yres" "1200 10000" } } "MenuTitle" // class menu title, flythrough title etc { "1" { "name" "FortressForever - HUD Font" "custom" "1" "tall" "18" "weight" "500" "antialias" "1" "yres" "1 599" } "2" { "name" "FortressForever - HUD Font" "custom" "1" "tall" "18" "weight" "500" "antialias" "1" "yres" "600 767" } "3" { "name" "FortressForever - HUD Font" "custom" "1" "tall" "24" "weight" "600" "antialias" "1" "yres" "768 1023" } "4" { "name" "FortressForever - HUD Font" "custom" "1" "tall" "36" "weight" "900" "antialias" "1" "yres" "1024 1199" } "5" { "name" "FortressForever - HUD Font" "custom" "1" "tall" "48" "weight" "1000" "antialias" "1" "yres" "1200 10000" } } ClassMenu // class selection text { "1" { "name" "FortressForever - HUD Font" "custom" "1" "tall" "10" "weight" "300" "antialias" "1" "yres" "1 599" } "2" { "name" "FortressForever - HUD Font" "custom" "1" "tall" "12" "weight" "500" "antialias" "1" "yres" "600 767" } "3" { "name" "FortressForever - HUD Font" "custom" "1" "tall" "14" "weight" "500" "antialias" "1" "yres" "768 1023" } "4" { "name" "FortressForever - HUD Font" "custom" "1" "tall" "20" "weight" "1000" "antialias" "1" "yres" "1024 1199" } "5" { "name" "FortressForever - HUD Font" "custom" "1" "tall" "24" "weight" "1000" "antialias" "1" "yres" "1200 10000" } } "HUD_BackGround" // hud shape glyphs { "1" { "name" "FortressForever - HUD Glyphs" "tall" "31" "custom" "1" "antialias" "1" } } "HUD_ForeGround" // hud shape glyphs { "1" { "name" "FortressForever - HUD Glyphs" "tall" "31" "custom" "1" "antialias" "1" } } "HUD_NumSmall" { "1" { "name" "FortressForever - HUD Glyphs" "tall" "10" "custom" "1" "antialias" "1" } } "HUD_NumLarge" { "1" { "name" "FortressForever - HUD Glyphs" "tall" "20" "custom" "1" "antialias" "1" } } "HUD_TextSmall" // font used when you disguise { "1" { "name" "FortressForever - HUD Font" // Tahoma "tall" "10" "antialias" "1" } } "HUD_TextSmall_Shadow" // font used when you disguise { "1" { "name" "FortressForever - HUD Font" // Tahoma "tall" "10" "antialias" "1" "dropshadow" "1" } } "HUD_TextRoundInfo" { "1" { "name" "FortressForever - HUD Font" "tall" "12" "custom" "1" "antialias" "1" "additive" "0" } } "WeaponIcons" { "1" { "name" "FortressForever - Item Glyphs" "tall" "64" "weight" "0" "antialias" "1" "additive" "1" "custom" "1" } } "WeaponIconsSelected" { "1" { "name" "FortressForever - Item Glyphs" "tall" "64" "weight" "0" "antialias" "1" "blur" "5" "scanlines" "2" "additive" "1" "custom" "1" } } "WeaponIconsClassSelect" { "1" { "name" "FortressForever - Item Glyphs" "tall" "50" "weight" "0" "antialias" "1" "additive" "1" "custom" "1" } } "WeaponIconsHUD" { "1" { "name" "FortressForever - Item Glyphs" "tall" "38" "weight" "0" "antialias" "1" "additive" "1" "custom" "1" } } "WeaponIconsSmall" { "1" { "name" "FortressForever - Item Glyphs" "tall" "28" "weight" "0" "antialias" "1" "additive" "1" "custom" "1" } } "AmmoIconsSmall" { "1" { "name" "FortressForever - Item Glyphs" "tall" "16" "weight" "0" "antialias" "1" "additive" "1" "custom" "1" } } "StatusGlyphs" { "1" { "name" "FortressForever - Status Glyphs" "tall" "48" "weight" "0" "antialias" "1" "additive" "1" "custom" "1" } } "StatusGlyphsSmall" { "1" { "name" "FortressForever - Status Glyphs" "tall" "20" "weight" "0" "antialias" "1" "additive" "1" "custom" "1" } } "GrenadeIcons" { "1" { "name" "FortressForever - Status Glyphs" "tall" "18" "weight" "0" "antialias" "1" //"dropshadow" "1" } } "GrenadeAmmoIcons" { "1" { "name" "FortressForever - Status Glyphs" "tall" "28" "weight" "0" "antialias" "1" "additive" "1" "custom" "1" } } "ClassGlyphs" // icons on hud when you disguise and such { "1" { "name" "FortressForever - Hud Glyphs" "tall" "26" "weight" "0" "antialias" "1" "additive" "0" "custom" "1" } } "TeamMenuTitles_small" { "1" { "name" "FortressForever - HUD Font" "tall" "8" // 6 "weight" "0" "antialias" "1" } } "TeamMenuTitles" { "1" { "name" "FortressForever - HUD Font" "tall" "10" // 6 "weight" "0" "antialias" "1" } } "TeamMenuTitles_large" { "1" { "name" "FortressForever - HUD Font" "tall" "12" // 6 "weight" "0" "antialias" "1" } } "TeamMenuTitles_small" { "1" { "name" "FortressForever - HUD Font" "tall" "8" // 6 "weight" "0" "antialias" "1" } } "Tahoma8" // after you've joined server-map information titles and shit, now replaced { "1" { "name" "Tahoma" "tall" "8" // 6 "weight" "0" "antialias" "1" } } "Tahoma12" { "1" { "name" "Tahoma" "tall" "12" // 6 "weight" "0" "antialias" "1" } } "Tahoma16" // Scoreboard listing of map and server name? { "1" { "name" "Tahoma" "tall" "16" // 12 "weight" "700" "antialias" "1" } } "Scoreboard" // Column titles and player list { "1" { "name" "FortressForever - HUD Font" "tall" "10" "weight" "0" "dropshadow" "1" "antialias" "1" "yres" "1 599" } "2" { "name" "FortressForever - HUD Font" "tall" "12" "weight" "0" "antialias" "1" "dropshadow" "1" "yres" "600 767" } "3" { "name" "FortressForever - HUD Font" "tall" "14" "weight" "0" "antialias" "1" "dropshadow" "1" "yres" "768 1023" } "4" { "name" "FortressForever - HUD Font" "tall" "20" "weight" "0" "antialias" "1" "dropshadow" "1" "yres" "1024 1199" } "5" { "name" "FortressForever - HUD Font" "tall" "24" "weight" "0" "antialias" "1" "dropshadow" "1" "yres" "1200 9999" } } "Scoreboard_Header" // Main Scoreboard titles { "1" { "name" "FortressForever - HUD Font" "tall" "14" "weight" "0" "dropshadow" "1" "antialias" "1" "yres" "1 599" } "2" { "name" "FortressForever - HUD Font" "tall" "16" "weight" "0" "antialias" "1" "dropshadow" "1" "yres" "600 767" } "3" { "name" "FortressForever - HUD Font" "tall" "18" "weight" "0" "antialias" "1" "dropshadow" "1" "yres" "768 1023" } "4" { "name" "FortressForever - HUD Font" "tall" "24" "weight" "0" "antialias" "1" "dropshadow" "1" "yres" "1024 1199" } "5" { "name" "FortressForever - HUD Font" "tall" "32" "weight" "0" "antialias" "1" "dropshadow" "1" "yres" "1200 9999" } } "LuaText_Default" // used for Lua hud timers, text, etc { "1" { "name" "Verdana" "tall" "9" "weight" "700" "antialias" "1" "yres" "1 599" "additive" "0" "dropshadow" "1" } "2" { "name" "Verdana" "tall" "12" "weight" "700" "antialias" "1" "yres" "600 767" "additive" "0" "dropshadow" "1" } "3" { "name" "Verdana" "tall" "14" "weight" "900" "antialias" "1" "yres" "768 1023" "additive" "0" "dropshadow" "1" } "4" { "name" "Verdana" "tall" "20" "weight" "900" "antialias" "1" "yres" "1024 1199" "additive" "0" "dropshadow" "1" } "5" { "name" "Verdana" "tall" "24" "weight" "900" "antialias" "1" "yres" "1200 10000" "additive" "0" "dropshadow" "1" } } "LuaText1" { "1" { "name" "Verdana" "tall" "9" "weight" "700" "antialias" "1" "yres" "1 599" "additive" "0" "dropshadow" "1" } "2" { "name" "Verdana" "tall" "12" "weight" "700" "antialias" "1" "yres" "600 767" "additive" "0" "dropshadow" "1" } "3" { "name" "Verdana" "tall" "14" "weight" "900" "antialias" "1" "yres" "768 1023" "additive" "0" "dropshadow" "1" } "4" { "name" "Verdana" "tall" "20" "weight" "900" "antialias" "1" "yres" "1024 1199" "additive" "0" "dropshadow" "1" } "5" { "name" "Verdana" "tall" "24" "weight" "900" "antialias" "1" "yres" "1200 10000" "additive" "0" "dropshadow" "1" } } "LuaText2" { "1" { "name" "Verdana" "tall" "12" "weight" "700" "antialias" "1" "yres" "1 599" "additive" "0" "dropshadow" "1" } "2" { "name" "Verdana" "tall" "14" "weight" "700" "antialias" "1" "yres" "600 767" "additive" "0" "dropshadow" "1" } "3" { "name" "Verdana" "tall" "20" "weight" "900" "antialias" "1" "yres" "768 1023" "additive" "0" "dropshadow" "1" } "4" { "name" "Verdana" "tall" "24" "weight" "900" "antialias" "1" "yres" "1024 1199" "additive" "0" "dropshadow" "1" } "5" { "name" "Verdana" "tall" "30" "weight" "900" "antialias" "1" "yres" "1200 10000" "additive" "0" "dropshadow" "1" } } "LuaText3" { "1" { "name" "Verdana" "tall" "14" "weight" "700" "antialias" "1" "yres" "1 599" "additive" "0" "dropshadow" "1" } "2" { "name" "Verdana" "tall" "20" "weight" "700" "antialias" "1" "yres" "600 767" "additive" "0" "dropshadow" "1" } "3" { "name" "Verdana" "tall" "24" "weight" "900" "antialias" "1" "yres" "768 1023" "additive" "0" "dropshadow" "1" } "4" { "name" "Verdana" "tall" "30" "weight" "900" "antialias" "1" "yres" "1024 1199" "additive" "0" "dropshadow" "1" } "5" { "name" "Verdana" "tall" "36" "weight" "900" "antialias" "1" "yres" "1200 10000" "additive" "0" "dropshadow" "1" } } "LuaText4" { "1" { "name" "Verdana" "tall" "20" "weight" "700" "antialias" "1" "yres" "1 599" "additive" "0" "dropshadow" "1" } "2" { "name" "Verdana" "tall" "24" "weight" "700" "antialias" "1" "yres" "600 767" "additive" "0" "dropshadow" "1" } "3" { "name" "Verdana" "tall" "30" "weight" "900" "antialias" "1" "yres" "768 1023" "additive" "0" "dropshadow" "1" } "4" { "name" "Verdana" "tall" "36" "weight" "900" "antialias" "1" "yres" "1024 1199" "additive" "0" "dropshadow" "1" } "5" { "name" "Verdana" "tall" "40" "weight" "900" "antialias" "1" "yres" "1200 10000" "additive" "0" "dropshadow" "1" } } "LuaText5" { "1" { "name" "Verdana" "tall" "24" "weight" "700" "antialias" "1" "yres" "1 599" "additive" "0" "dropshadow" "1" } "2" { "name" "Verdana" "tall" "30" "weight" "700" "antialias" "1" "yres" "600 767" "additive" "0" "dropshadow" "1" } "3" { "name" "Verdana" "tall" "36" "weight" "900" "antialias" "1" "yres" "768 1023" "additive" "0" "dropshadow" "1" } "4" { "name" "Verdana" "tall" "40" "weight" "900" "antialias" "1" "yres" "1024 1199" "additive" "0" "dropshadow" "1" } "5" { "name" "Verdana" "tall" "48" "weight" "900" "antialias" "1" "yres" "1200 10000" "additive" "0" "dropshadow" "1" } } } /////////////////////////// BORDERS /////////////////////////// Borders { BaseBorder { "inset" "0 0 1 1" Left { "1" { "color" "Border.Dark" "offset" "0 1" } } Right { "1" { "color" "Border.Bright" "offset" "1 0" } } Top { "1" { "color" "Border.Dark" "offset" "0 0" } } Bottom { "1" { "color" "Border.Bright" "offset" "0 0" } } } TitleButtonBorder { "inset" "0 0 1 1" Left { "1" { "color" "Border.Bright" "offset" "0 1" } } Right { "1" { "color" "Border.Dark" "offset" "1 0" } } Top { "1" { "color" "Border.Bright" "offset" "0 0" } } Bottom { "1" { "color" "Border.Dark" "offset" "0 0" } } } TitleButtonDisabledBorder { "inset" "0 0 1 1" Left { "1" { "color" "BgColor" "offset" "0 1" } } Right { "1" { "color" "BgColor" "offset" "1 0" } } Top { "1" { "color" "BgColor" "offset" "0 0" } } Bottom { "1" { "color" "BgColor" "offset" "0 0" } } } TitleButtonDepressedBorder { "inset" "1 1 1 1" Left { "1" { "color" "Border.Dark" "offset" "0 1" } } Right { "1" { "color" "Border.Bright" "offset" "1 0" } } Top { "1" { "color" "Border.Dark" "offset" "0 0" } } Bottom { "1" { "color" "Border.Bright" "offset" "0 0" } } } ScrollBarButtonBorder { "inset" "1 0 0 0" Left { "1" { "color" "Border.Bright" "offset" "0 1" } } Right { "1" { "color" "Border.Dark" "offset" "1 0" } } Top { "1" { "color" "Border.Bright" "offset" "0 0" } } Bottom { "1" { "color" "Border.Dark" "offset" "0 0" } } } ScrollBarButtonDepressedBorder { "inset" "2 2 0 0" Left { "1" { "color" "Border.Dark" "offset" "0 1" } } Right { "1" { "color" "Border.Bright" "offset" "1 0" } } Top { "1" { "color" "Border.Dark" "offset" "0 0" } } Bottom { "1" { "color" "Border.Bright" "offset" "0 0" } } } ButtonBorder { "inset" "0 0 0 0" Left { "1" { "color" "Border.Bright" "offset" "0 1" } } Right { "1" { "color" "Border.Dark" "offset" "0 0" } } Top { "1" { "color" "Border.Bright" "offset" "1 1" } } Bottom { "1" { "color" "Border.Dark" "offset" "0 0" } } } ScoreBoardItemBorder { "inset" "0 0 0 0" Left { "1" { "color" "White" "offset" "0 1" } } Right { "1" { "color" "White" "offset" "0 0" } } Top { "1" { "color" "White" "offset" "1 1" } } Bottom { "1" { "color" "White" "offset" "0 0" } } } FrameBorder { "inset" "0 0 1 1" Left { "1" { "color" "ControlBG" "offset" "0 1" } } Right { "1" { "color" "ControlBG" "offset" "0 0" } } Top { "1" { "color" "ControlBG" "offset" "0 1" } } Bottom { "1" { "color" "ControlBG" "offset" "0 0" } } } TabBorder { "inset" "0 0 1 1" Left { "1" { "color" "Border.Bright" "offset" "0 1" } } Right { "1" { "color" "Border.Dark" "offset" "1 0" } } Top { "1" { "color" "Border.Bright" "offset" "0 0" } } Bottom { "1" { "color" "Border.Bright" "offset" "0 0" } } } TabActiveBorder { "inset" "0 0 1 0" Left { "1" { "color" "Border.Bright" "offset" "0 0" } } Right { "1" { "color" "Border.Dark" "offset" "1 0" } } Top { "1" { "color" "Border.Bright" "offset" "0 0" } } Bottom { "1" { "color" "ControlBG" "offset" "6 2" } } } ToolTipBorder { "inset" "0 0 1 0" Left { "1" { "color" "Border.Dark" "offset" "0 0" } } Right { "1" { "color" "Border.Dark" "offset" "1 0" } } Top { "1" { "color" "Border.Dark" "offset" "0 0" } } Bottom { "1" { "color" "Border.Dark" "offset" "0 0" } } } // this is the border used for default buttons (the button that gets pressed when you hit enter) ButtonKeyFocusBorder { "inset" "0 0 0 0" Left { "1" { "color" "Border.Bright" "offset" "0 1" } } Right { "1" { "color" "Border.Dark" "offset" "0 0" } } Top { "1" { "color" "Border.Bright" "offset" "1 1" } } Bottom { "1" { "color" "Border.Dark" "offset" "0 0" } } } ButtonDepressedBorder { "inset" "0 0 0 0" Left { "1" { "color" "Border.Bright" "offset" "0 1" } } Right { "1" { "color" "Border.Dark" "offset" "0 0" } } Top { "1" { "color" "Border.Bright" "offset" "1 1" } } Bottom { "1" { "color" "Border.Dark" "offset" "0 0" } } } ComboBoxBorder { "inset" "0 0 1 1" Left { "1" { "color" "Border.Dark" "offset" "0 1" } } Right { "1" { "color" "Border.Bright" "offset" "1 0" } } Top { "1" { "color" "Border.Dark" "offset" "0 0" } } Bottom { "1" { "color" "Border.Bright" "offset" "0 0" } } } MenuBorder { "inset" "1 1 1 1" Left { "1" { "color" "Border.Bright" "offset" "0 1" } } Right { "1" { "color" "Border.Dark" "offset" "1 0" } } Top { "1" { "color" "Border.Bright" "offset" "0 0" } } Bottom { "1" { "color" "Border.Dark" "offset" "0 0" } } } BrowserBorder { "inset" "0 0 0 0" Left { "1" { "color" "Border.Dark" "offset" "0 0" } } Right { "1" { "color" "Border.Bright" "offset" "0 0" } } Top { "1" { "color" "Border.Dark" "offset" "0 0" } } Bottom { "1" { "color" "Border.Bright" "offset" "0 0" } } } } /////////////////////////// CUSTOM FONT FILES /////////////////////////// CustomFontFiles { "1" "resource/HUDGlyphs.ttf" "2" "resource/ItemGlyphs.ttf" "3" "resource/StatusGlyphs.ttf" "4" "resource/Crosshairs.ttf" "5" "resource/HALFLIFE2.ttf" "6" "resource/HL2crosshairs.ttf" "7" "resource/HUDfont.ttf" "8" "resource/HUDfont_caps.ttf" } }