//================================== //Radio, For Fortress Forever //================================== //---------------- //Flag Announcer //---------------- "vox.enemycap" { "channel" "CHAN_STATIC" "volume" "0.8" "soundlevel" "SNDLVL_NONE" "wave" "@radio/enemycap.wav" } "vox.enemystole" { "channel" "CHAN_STATIC" "volume" "0.8" "soundlevel" "SNDLVL_NONE" "wave" "@radio/enemystolenflag.wav" } "vox.enemyflagret" { "channel" "CHAN_STATIC" "volume" "0.8" "soundlevel" "SNDLVL_NONE" "wave" "@radio/enemyflagreturn.wav" } "vox.yourcap" { "channel" "CHAN_STATIC" "volume" "0.8" "soundlevel" "SNDLVL_NONE" "wave" "@radio/yourcap.wav" } "vox.yourstole" { "channel" "CHAN_STATIC" "volume" "0.8" "soundlevel" "SNDLVL_NONE" "wave" "@radio/yourstolenflag.wav" } "vox.yourflagret" { "channel" "CHAN_STATIC" "volume" "0.8" "soundlevel" "SNDLVL_NONE" "wave" "@radio/yourflagreturn.wav" } // Security for shutdown maps "vox.bluedown" { "channel" "CHAN_STATIC" "volume" "0.8" "soundlevel" "SNDLVL_NONE" "wave" "@radio/blue_down.wav" } "vox.blueup" { "channel" "CHAN_STATIC" "volume" "0.8" "soundlevel" "SNDLVL_NONE" "wave" "@radio/blue_up.wav" } "vox.reddown" { "channel" "CHAN_STATIC" "volume" "0.8" "soundlevel" "SNDLVL_NONE" "wave" "@radio/red_down.wav" } "vox.redup" { "channel" "CHAN_STATIC" "volume" "0.8" "soundlevel" "SNDLVL_NONE" "wave" "@radio/red_up.wav" } //---------------- //Call for Help, MEDIC! Engie! Saveeee meee //---------------- "medical.saveme" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "*radio/medic/medic1.wav" "wave" "*radio/medic/medic2.wav" "wave" "*radio/medic/medic3.wav" "wave" "*radio/medic/medic4.wav" "wave" "*radio/medic/medic5.wav" "wave" "*radio/medic/medic6.wav" "wave" "*radio/medic/medic7.wav" "wave" "*radio/medic/medic8.wav" "wave" "*radio/medic/medic9.wav" "wave" "*radio/medic/medic10.wav" "wave" "*radio/medic/medic11.wav" } } "maintenance.saveme" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "*radio/medic/eng1.wav" "wave" "*radio/medic/eng2.wav" "wave" "*radio/medic/eng3.wav" "wave" "*radio/medic/eng4.wav" "wave" "*radio/medic/eng5.wav" "wave" "*radio/medic/eng6.wav" "wave" "*radio/medic/eng7.wav" } } "infected.saveme" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "*radio/medic/unclean1.wav" "wave" "*radio/medic/unclean2.wav" "wave" "*radio/medic/unclean3.wav" "wave" "*radio/medic/unclean4.wav" "wave" "*radio/medic/unclean5.wav" "wave" "*radio/medic/unclean6.wav" "wave" "*radio/medic/unclean7.wav" } } "ammo.saveme" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "*radio/medic/ammo1.wav" "wave" "*radio/medic/ammo2.wav" "wave" "*radio/medic/ammo3.wav" "wave" "*radio/medic/ammo4.wav" "wave" "*radio/medic/ammo5.wav" "wave" "*radio/medic/ammo6.wav" "wave" "*radio/medic/ammo7.wav" "wave" "*radio/medic/ammo8.wav" "wave" "*radio/medic/ammo9.wav" "wave" "*radio/medic/ammo10.wav" "wave" "*radio/medic/ammo11.wav" "wave" "*radio/medic/ammo12.wav" } } //---------------- //Class Based Calls for Help //---------------- "scout.saveme" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "wave" "*radio/medic/scout_saveme_01.wav" } "sniper.saveme" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "wave" "*radio/medic/sniper_saveme_01.wav" } "soldier.saveme" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "wave" "*radio/medic/soldier_saveme_01.wav" } "demoman.saveme" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "wave" "*radio/medic/demoman_saveme_01.wav" } "medic.saveme" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "wave" "*radio/medic/medic_saveme_01.wav" } "engineer.saveme" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "wave" "*radio/medic/eng_saveme_01.wav" } "pyro.saveme" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "wave" "*radio/medic/pyro_saveme_01.wav" } "spy.saveme" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "wave" "*radio/medic/spy_saveme_01.wav" } "hwguy.saveme" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "wave" "*radio/medic/hwguy_saveme_01.wav" } "civilian.saveme" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "wave" "*radio/medic/civ_saveme_01.wav" }