"Options" { "heading" { "caption" "#GameUI_OptimisationsHeading" } //"ragdolls1" //{ // "caption" "#GameUI_RagdollLifetime" // "cvar" "cl_ragdolltime" // "type" "discrete" // "values" // { // "20.0" "#GameUI_Normal" // "5.0" "#GameUI_Quick" // "0" "#GameUI_None" // } //} "ragdolls2" { "caption" "#GameUI_RagdollSleepAfterTime" "cvar" "ragdoll_sleepaftertime" "type" "discrete" "values" { "3.5" "#GameUI_Normal" "0.5" "#GameUI_Quick" "0" "#GameUI_Instant" } } "gibs" { "caption" "#GameUI_GibCount" "cvar" "cl_gib_count" "type" "discrete" "values" { "6" "#GameUI_Normal" "12" "#GameUI_Many" "24" "#GameUI_Lots" "0" "#GameUI_None" } } "r_dynamic_ff" { "caption" "#GameUI_DynamicLights" "cvar" "r_dynamic_ff" } "cl_phys_props_enable" { "caption" "#GameUI_DisablePhysicsProps" "cvar" "cl_phys_props_enable" } "cl_reduced_explosions" { "caption" "#GameUI_HigherFPSExplosions" "cvar" "cl_reduced_explosions" } "r_WaterDrawReflection" { "caption" "#GameUI_WaterReflections" "cvar" "r_WaterDrawReflection" } "r_WaterDrawRefraction" { "caption" "#GameUI_WaterRefraction" "cvar" "r_WaterDrawRefraction" } "r_3dsky" { "caption" "#GameUI_Draw3DSkyBox" "cvar" "r_3dsky" } "r_drawflecks" { "caption" "#GameUI_DrawFlecks" "cvar" "r_drawflecks" } }