Commit graph

12 commits

Author SHA1 Message Date
Mike Parker
61f1ce7d5b Merge remote-tracking branch 'remotes/fortressforever/feature/kill-assists'
Conflicts:
	resource/FortressForever_english.txt
2016-09-04 23:39:11 +01:00
Mike Parker
b50263b4c8 Tweak hints and text to match the new pyro 2016-09-04 13:59:05 +01:00
Dexter Haslem
8509ddcf18 add localized string for assists on scoreboard 2016-08-20 14:47:06 -06:00
Dexter Haslem
d4755fdfe9 script additions to support kill assists 2016-07-02 19:39:45 -06:00
alaswell
8cfb6a6458 Updated:
FortressForever_english.txt -- to the new hints the NeoNL made ages ago
FortressForever_brazilian.txt -- added new hints/descriptions only
FortressForever_spanish.txt -- added new hints/descriptions only

Necessary for fortressforever/fortressforever#250
2016-06-19 02:08:29 -06:00
Ryan Liptak
262905dbd9 Add FF_WPNHUD_JUMPGUN localization 2016-04-18 12:45:24 -07:00
squeek
8865703ff6 Add script changes for hud_keystate addition 2015-08-11 01:26:45 -07:00
squeek
188e3c78c1 Rename single shotgun to pellet gun and make it sound weak 2015-08-07 00:01:02 -07:00
alaswell
06c826494c string now localized
points now a global var and set to 50
2015-05-23 20:22:37 -06:00
squeek
ddd51a593e Clean up language files a bit
* gameui.txt does not need any of the base SDK strings; those will still get loaded from the SDK language files (side note: the main menu strings *must* be in gameui.txt)
 * Removed unused GameUI_GameMenu_FortressOptions string from FortressForever_english.txt
2014-12-09 23:41:34 -08:00
squeek
978cfae096 Add hud_fastswitch and hud_weaponselect to the Fortress Options "HUD" section
* See fortressforever/fortressforever#90
2014-12-08 17:31:58 -08:00
squeek
b677cec1af Initial commit 2014-11-11 18:32:26 -08:00