squeek
40d658e20d
Fix all files being "modified" since the last commit
...
* The files were not actually different, but git insisted that they were; for some reason a blank .gitattributes seems to work, but deleting .gitattributes did not
2014-11-29 22:27:51 -08:00
Ryan Liptak
277bdf3fe4
Test CRLF line-endings commit from SVN checkout of Github repo
2014-11-29 22:17:28 -08:00
squeek
a7e78c7ca7
Enforce clrf line-endings
2014-11-29 21:55:54 -08:00
squeek
398be49814
Fix JumpPad.Explode soundscript definition not being based on Detpack.Explode
2014-11-28 21:18:05 -08:00
squeek
dff33ea0fd
Add JumpPad.Build and JumpPad.Explode soundscript definitions
...
* Allows these sounds to be separated from detpack build/expode for customization purposes
2014-11-28 21:14:16 -08:00
squeek
0d62d97970
Tiny cleanup of gameinfo.txt
...
* Test commit to check if git-svn mirroring line ending conflicts are resolved
2014-11-24 23:14:56 -08:00
squeek
4388a8c238
Bump PatchVersion to 1.0.0.1
2014-11-24 20:43:30 -08:00
squeek
74f5a18d3b
Fix redundant includes in base_shutdown.lua
2014-11-13 20:59:31 -08:00
squeek
602af75549
Add PathVersion to steam.inf
2014-11-12 17:47:57 -08:00
squeek
2b96b8dff8
Add newline to end of steam.inf
...
* Without this newline, a 0 gets appended to the appid when the dedicated server is starting
* Fixes fortressforever/fortressforever#45
2014-11-12 15:54:43 -08:00
squeek
d6ac3ed51c
Removed unused overviews script
2014-11-12 14:22:11 -08:00
squeek
c2a1a0a425
Remove unused HL game menu images
2014-11-12 02:24:47 -08:00
squeek
f7bd5ac8c7
Remove unused class jpg/html files
2014-11-11 23:38:12 -08:00
squeek
509a80e0ca
Test commit
2014-11-11 20:19:35 -08:00
squeek
b677cec1af
Initial commit
2014-11-11 18:32:26 -08:00