From c2feccda2d58be18ae1c18aa80bf8edb6a0767a3 Mon Sep 17 00:00:00 2001 From: Ryan Liptak Date: Fri, 26 Aug 2016 16:49:24 -0700 Subject: [PATCH] Make jumpgun not use any ammo type - Fixes fortressforever/fortressforever#300 --- scripts/ff_weapon_jumpgun.txt | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-) diff --git a/scripts/ff_weapon_jumpgun.txt b/scripts/ff_weapon_jumpgun.txt index 6c9122c..73bf667 100644 --- a/scripts/ff_weapon_jumpgun.txt +++ b/scripts/ff_weapon_jumpgun.txt @@ -24,10 +24,10 @@ WeaponData "clip_size" "-1" "clip2_size" "-1" - "default_clip" "50" + "default_clip" "-1" "default_clip2" "-1" - "primary_ammo" "AMMO_NAILS" + "primary_ammo" "None" "secondary_ammo" "None" "ffencrypted" "1" // required for the script to load @@ -65,11 +65,6 @@ WeaponData "font" "WeaponIconsSelected" "character" "t" } - "ammo" - { - "font" "WeaponIconsSmall" - "character" "7" - } "crosshair" { "file" "sprites/crosshairs"