mirror of
https://github.com/fortressforever/fortressforever-scripts.git
synced 2025-02-18 01:41:23 +00:00
222 lines
3.3 KiB
Text
222 lines
3.3 KiB
Text
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This is a temp file which basically just shows what
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glyphs are planned and what characters they correspond
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to. Glyphs with * have been completed.
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Characters to avoid (so far):
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"&
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**************************************************
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ItemGlyphs.ttf
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**************************************************
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Ammo glyphs
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1 * Shells (Shotgun)
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2 * Shells (SuperShotgun)
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3 * Shells (SniperRifle)
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4 * Shells (Assault Cannon/AutoRifle)
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5 * Nails (Nailgun/SuperNailgun)
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6 * Nails (Railgun)
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7 * Nails (Tranq/RadioTag)
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8 * Rockets (RPG)
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9 * Rockets (IC)
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0 * Rockets (GL/PL)
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- Fuel (Spanner)
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= Fuel (Flamethrower)
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Weapon Selection glyphs
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a * Crowbar
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b * Knife
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c Medkit
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d * Spanner
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e Umbrella
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f Flag
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g Shotgun
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h * SuperShotgun
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i * Nailgun
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j * SuperNailgun
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k SniperRifle
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l AutoRifle
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m * GrenadeLauncher
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n * PipeLauncher
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o * Flamethrower
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p Incendiary Cannon
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q * RPG
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r * Assault Cannon
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s * Tranq
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t * Railgun
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A Detpack
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B Dispenser
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C SentryGun
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Grenade glyphs
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\ Frag Grenade
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, Nail Grenade
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. EMP Grenade
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/ MIRV Grenade
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| Napalm Grenade
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< Caltrops
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> Gas Grenade
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? Conc Grenade
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**************************************************
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StatusGlyphs
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**************************************************
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Status effect glyphs
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1 * Conc
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2 * Plague
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3 * Leg Injury (Sniped)
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4 * Leg Injury (Caltrop)
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5 * Tranq
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6 * Hallucinations
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7 * Fire
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8 * Drowning
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9 * Radiation
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0 * Cold
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- Toxic
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Weapon Death glyphs
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a * Crowbar
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b * Knife
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c Medkit
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d * Spanner
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e Umbrella
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f Flag
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g Shotgun
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h * SuperShotgun
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i * Nailgun
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j * SuperNailgun
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k SniperRifle
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l AutoRifle
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m * GrenadeLauncher
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n * PipeLauncher
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o * Flamethrower
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p Incendiary Cannon
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q * RPG
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r * Assault Cannon
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s * Tranq
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t * Railgun
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A Detpack
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B Dispenser
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C SentryGun Level 1
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D SentryGun Level 2
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E SentryGun Level 3
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F Plagued
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G Headshot
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Environmental Death glyphs
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M * Fall death
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N * Crushed (Lifts etc.)
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O * Physics death
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P * Respawn Turret
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Q * Lasered
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R Burned
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S Drowned
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T Radiation
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U Froze
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Grenade Death glyphs
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\ Frag Grenade
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, Nail Grenade
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. EMP Grenade
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/ MIRV Grenade
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| Napalm Grenade
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< Caltrops
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> Gas Grenade
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**************************************************
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HUDGlyphs
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**************************************************
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Numerics
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1 * 1
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2 * 2
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3 * 3
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4 * 4
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5 * 5
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6 * 6
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7 * 7
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8 * 8
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9 * 9
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0 * 0
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- * -
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= Infinity symbol
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: * Colon
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Class glyphs
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! * Scout
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@ * Sniper
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# * Soldier
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$ * Demoman
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% * Medic
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^ * HWGuy
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? * Pyro
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* * Spy
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( * Engineer
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) * Civilian
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_ * Random
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HUD elements
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a * Location Box (Background)
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b * Location Box (Foreground)
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c * Health Box (Background)
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d * Health Box (Foreground)
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e * Armour Box (Background)
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f * Armour Box (Foreground)
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g * Weapon Box (Background)
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h * Weapon Box (Foreground)
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i * Ammo Carried Box (Background)
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j * Ammo Carried Box (Foreground)
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k * Ammo Loaded Box (Background)
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l * Ammo Loaded Box (Foreground)
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m * Primary Gren Box (Background)
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n * Primary Gren Box (Foreground)
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o * Secondary Gren Box (Background)
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p * Secondary Gren Box (Foreground)
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Structure Glyphs
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[ SentryGun Level 1
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] SentryGun Level 2
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{ SentryGun Level 3
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} Dispenser
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Logos
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, Blue Team
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. Red Team
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< Yellow Team
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> Green Team
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/ FF Logo
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Goal item glyphs
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Flag
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Keycard
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Ball
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Gasmask
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Lasers
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Detpack destructible terrain
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Misc glyphs
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Simple flag glyph
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Capture point glyph
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Healme
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Repairme
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DON'T SHOOT ME I'M A SPY
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In 'nobuild' area
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In 'nogrens' area
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