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12 lines
291 B
C++
12 lines
291 B
C++
$modelname "ff_player/anim_preflight.mdl"
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$scale 1
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$surfaceprop "default"
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$keyvalues { "prop_data" { "base" "Wooden.Large" } }
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$body "Body" "anim_preflight"
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$sequence Run_Counter_RPG "anim_preflight_Run_Counter_RPG" loop fps 30
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$collisionmodel "anim_preflight_phy.smd"
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{
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$mass 1
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$concave
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}
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