$modelname "weapons\medkit\v_medkit" $model studio "F:\MyDocuments\Modelling\Steamwork\models\weapons\medkit\v\compile\medkit_ref.smd" $cdmaterials "models\weapons\medkit" $cdmaterials "models\v_arms" $surfaceprop "default" $illumposition 0 0 0 // v_models: left/right front/back up/down $origin 0 10.5 1 $hboxset "default" // sequences (movement animations) // ie. $sequence (sequence name) (sequence .smd) [smd name] [event <#> [options]] [fps <#>] [origin ] [rotate ] [scale <#>] [loop] [frame ] [blend ] [node <#>] [transition ] [rtransition ] // $skiptransition draw hit1 miss1 idle1 idle2 idle3 idle4 $sequence hit1 "F:\MyDocuments\Modelling\Steamwork\models\weapons\medkit\v\compile\medkit_hitcenter1.smd" fps 35 activity ACT_VM_HITCENTER 1 fadein 0.5 fadeout 0.5 node "hit" $sequence hit2 "F:\MyDocuments\Modelling\Steamwork\models\weapons\medkit\v\compile\medkit_hitcenter2.smd" fps 35 activity ACT_VM_HITCENTER 1 fadein 0.5 fadeout 0.5 node "hit" $sequence miss1 "F:\MyDocuments\Modelling\Steamwork\models\weapons\medkit\v\compile\medkit_misscenter1.smd" fps 35 activity ACT_VM_MISSCENTER 1 fadein 0.5 fadeout 0.5 node "miss" $sequence miss2 "F:\MyDocuments\Modelling\Steamwork\models\weapons\medkit\v\compile\medkit_misscenter2.smd" fps 35 activity ACT_VM_MISSCENTER 1 fadein 0.5 fadeout 0.5 node "miss" $sequence miss3 "F:\MyDocuments\Modelling\Steamwork\models\weapons\medkit\v\compile\medkit_misscenter3.smd" fps 35 activity ACT_VM_MISSCENTER 1 fadein 0.5 fadeout 0.5 node "miss" $sequence idle1 "F:\MyDocuments\Modelling\Steamwork\models\weapons\medkit\v\compile\medkit_idle1.smd" loop fps 30 activity ACT_VM_IDLE 5 fadein 2 fadeout 3 $sequence idle2 "F:\MyDocuments\Modelling\Steamwork\models\weapons\medkit\v\compile\medkit_idle5.smd" loop fps 30 activity ACT_VM_IDLE 5 fadein 2 fadeout 3 $sequence idle3 "F:\MyDocuments\Modelling\Steamwork\models\weapons\medkit\v\compile\medkit_idle3.smd" loop fps 30 activity ACT_VM_IDLE 5 fadein 3 fadeout 2 $sequence deepidle "F:\MyDocuments\Modelling\Steamwork\models\weapons\medkit\v\compile\medkit_idle4.smd" fps 40 activity ACT_VM_IDLE 3 fadein 1 fadeout 2 $sequence deepestidle "F:\MyDocuments\Modelling\Steamwork\models\weapons\medkit\v\compile\medkit_idle2.smd" fps 40 activity ACT_VM_IDLE 2 fadein 0.5 fadeout 1.5 { { event AE_CL_PLAYSOUND 63 "medkit.button1" } { event AE_CL_PLAYSOUND 84 "medkit.button1" } { event AE_CL_PLAYSOUND 146 "medkit.button2" } } $sequence draw "F:\MyDocuments\Modelling\Steamwork\models\weapons\medkit\v\compile\medkit_draw.smd" fps 22 activity ACT_VM_DRAW -1 fadein 0.5 fadeout 1 node "draw"