$modelname "buildable\dispenser\gib6.mdl" $model "studio" "dispgib6.smd" $cdmaterials "models\buildable\dispenser\" $surfaceprop "metal" $sequence idle "dispenser.smd" $autocenter $collisionmodel "dispgib6.smd"{ $mass 15 } $texturegroup skinfamilies { { "disp_map" } { "disp_blue" } { "disp_red" } { "disp_yellow" } { "disp_green" } } $keyvalues { prop_data { base Metal.Small physicsmode 2 } }