Commit graph

  • 35763db380
    Update spy.qc BreakinBenny 2024-01-25 15:11:29 +0100
  • f5e5815c8d
    Update soldier.qc BreakinBenny 2024-01-25 15:10:46 +0100
  • 41eeeb9a10
    Update sniper.qc BreakinBenny 2024-01-25 15:08:28 +0100
  • 611d3dd83b
    Update scout.qc BreakinBenny 2024-01-25 15:04:57 +0100
  • 35ced43944
    Update pyro.qc BreakinBenny 2024-01-25 15:00:23 +0100
  • 39de37b102
    Update medic.qc BreakinBenny 2024-01-25 14:59:47 +0100
  • 80dcfc01ae
    Update hwguy.qc BreakinBenny 2024-01-25 14:58:42 +0100
  • 5816d60c93
    Update engineer.qc BreakinBenny 2024-01-25 14:57:07 +0100
  • bcc5ac2aa6
    Update demoman.qc BreakinBenny 2024-01-25 14:56:00 +0100
  • 84ecf5f600
    Update civilian.qc BreakinBenny 2024-01-25 14:32:40 +0100
  • fc3d96526a
    Update ff_player_shared.qc BreakinBenny 2024-01-25 12:21:35 +0100
  • fb9f0e1657
    Update spy.qc BreakinBenny 2024-01-25 11:37:50 +0100
  • 0f34b0279b
    Update soldier.qc BreakinBenny 2024-01-25 11:29:04 +0100
  • dedef974d0
    Update sniper.qc BreakinBenny 2024-01-25 11:16:05 +0100
  • 057eb89b76
    Update scout.qc BreakinBenny 2024-01-25 11:13:03 +0100
  • 0c48fb0b1f
    Update pyro.qc BreakinBenny 2024-01-25 11:06:54 +0100
  • 2e3ceda5c4
    Update medic.qc BreakinBenny 2024-01-25 11:02:24 +0100
  • 6534d53ef9
    Update hwguy.qc BreakinBenny 2024-01-25 10:56:00 +0100
  • 5bae2d5717
    Update engineer.qc BreakinBenny 2024-01-25 10:46:55 +0100
  • c20df33211
    Update demoman.qc BreakinBenny 2024-01-25 10:41:14 +0100
  • b44ab09594
    Update civilian.qc BreakinBenny 2024-01-25 10:32:45 +0100
  • b339746f1c
    Update README.md BreakinBenny 2024-01-25 10:16:59 +0100
  • 45caf62379 Actually adding IC stuff this time! WillWowmc 2016-07-09 22:08:12 +1000
  • baa7ba95db Pyro reloads+small updates WillWowmc 2016-07-09 21:07:55 +1000
  • 65337c31fd Merge branch 'master' of https://github.com/WillWowmc/fortressforever-models WillWowmc 2016-07-09 20:46:19 +1000
  • 7d94f2befa Merge pull request #1 from fortressforever/rpg-facing-direction master Ryan Liptak 2016-06-11 09:00:00 -0700
  • c740aeaea0 Merge pull request #1 from fortressforever/master WillWowmc 2016-06-10 12:44:02 +1000
  • b9e57eaa69 Attempts at RPG fixing, is still super dodgy WillWowmc 2016-06-10 12:34:35 +1000
  • 57d1e3681b Merge pull request #4 from fortressforever/supershotgun-fix Ryan Liptak 2016-06-08 23:22:03 -0700
  • 4e37f9cda9 Crazycarl: Fix 3rd person super shotgun animations - This is part of a commit by Crazycarl merged over from the old model SVN squeek 2016-06-08 23:21:18 -0700
  • 74eb1a6879 Add details of player_shared compile.bat Mike Parker 2016-06-08 23:02:52 +0100
  • 3487535521 Super Shotgun + Tranq anim edits WillWowmc 2016-06-08 18:09:20 +1000
  • 59f4d03a45 Fix all player model qc and compile scripts, remove outdated files squeek 2016-06-07 22:16:15 -0700
  • 1e7799ed83 Crazycarl: Make RPG face where its actually aiming - This is part of a commit by Crazycarl merged over from the old model SVN - See fortressforever/fortressforever#146 rpg-facing-direction squeek 2016-06-07 21:36:08 -0700
  • 3b9e705d0c Crazycarl: Fix 3rd person single shotgun (now pellet gun) animations - This is part of a commit by Crazycarl merged over from the old model SVN squeek 2016-06-07 21:31:50 -0700
  • 4299b78034 Rename working player_shared qc and add functional compile script squeek 2016-06-07 21:28:27 -0700
  • bfc7580aef Remove unused/old player_shared qc files squeek 2016-06-07 21:27:20 -0700
  • 877aa14ca6 Use quotes around path to studiomdl squeek 2016-06-06 23:30:01 -0700
  • f238e7aa4f Fix setup.bat squeek 2016-06-06 23:20:27 -0700
  • f4e2c3355a Add setup.bat and instructions for compiling models using the ep1 SDK (2006) tools squeek 2016-06-06 23:14:32 -0700
  • dd79791cc0 Add basic README squeek 2016-06-04 16:23:36 -0700
  • 5f788e6233 Initial commit of all .smd and .qc files squeek 2016-06-04 16:23:17 -0700