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The map source files of Fortress Forever
ff_2fort | ||
ff_aardvark | ||
ff_bases | ||
ff_cornfield | ||
ff_cz2 | ||
ff_destroy | ||
ff_dm | ||
ff_dustbowl | ||
ff_fusion | ||
ff_genesis | ||
ff_hunted | ||
ff_ksour | ||
ff_monkey | ||
ff_napoli | ||
ff_openfire | ||
ff_palermo | ||
ff_schtop | ||
ff_shutdown2 | ||
ff_training | ||
ff_warpath | ||
ff_waterpolo | ||
ff_well | ||
README.md | ||
setup.bat |
fortressforever-maps
The map source files of Fortress Forever
Setting up Hammer
- Install Source SDK
- In Steam, go to the Library tab and select Tools from the dropdown
- Find Source SDK in the list and install it
- Install Source SDK Base 2006 (this ideally wouldn't be necessary, see issue #4)
- In Steam, go to the Library tab and select Tools from the dropdown
- Find Source SDK Base 2006 in the list and install it
- Setup Source SDK
- Run Source SDK once (it will install some misc files and set the
sourcesdk
environment variable for you). Close it once it is finished. - Run
setup.bat
- Launch Hammer
- Open Source SDK
- Select Source Engine 2006 as the Engine Version and Fortress Forever as the Current Game
- Double click Hammer Editor under the Applications heading