Commit graph

30 commits

Author SHA1 Message Date
Dexter Haslem
a55a85df87 use FF Specific VPC group file
might make use of this later to build external libs
+ add some notes so i dont forget how this works
2013-09-04 19:20:12 -06:00
Dexter Haslem
ec2dcd13f8 add ff specific shader VPC 2013-09-04 18:47:56 -06:00
Dexter Haslem
0113d9870c VPC tweaks (oops forgot to commit these)
reverted projects.vgc back to valve defaults
modified default.vgc w/ 'FF' game string, and looks for FF project file
regenerate your projects
2013-09-04 18:42:28 -06:00
Dexter Haslem
348e2f83ed add vpc bats for generating FF specific projects
use these, not the default ones! I made it kick out game_ff /
everything_ff solutions. using a different game-string (in default.vgc)
correctly names solutions client_<gamestr>.vcxproj, etc. you pass
gamestring to vpc so it knows which one to use
2013-09-04 18:38:02 -06:00
Dexter Haslem
05c5591a1c fix VPC project scripts
1: restore valve default project.vgc
2: point default.vgc to our specific projects_ff.vgc and use ff game
string
3: add projects_ff.vgc pointing at our ff game/client vpcs that exist
already
2013-09-04 18:34:55 -06:00
squeek
91b3771d27 Now that building raytrace.lib has been added to the game project, remove it from the repo (since it will more than likely show as modified and we don't want to ever commit it I don't think) 2013-09-04 00:08:00 -07:00
squeek
00db1dda01 Merge branch 'master' into develop
Conflicts:
	mp/src/lib/public/mathlib.lib
	mp/src/lib/public/tier1.lib
	mp/src/lib/public/vgui_controls.lib
2013-09-04 00:00:58 -07:00
Joe Ludwig
1524321396 * Fixed Source Mod back-compatability by reordering methods in a couple interfaces.
* Added missing singleplayer OSX libs
* Updated vpc and libs.
2013-09-03 16:02:10 -07:00
Joe Ludwig
a0c29e7dd6 General:
* Fixed a variety of server browser issues with mods based on this SDK
* Fixed many warnings on various platforms
* Added source code for fgdlib and raytrace
* Updated many source files with the latest shared source from TF2.

OSX:
* Added support for Xcode 4.6
* Switched OSX builds to use Xcode instead of makefiles
* Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better.

Linux:
* Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better.
2013-09-02 11:39:10 -07:00
squeek
79efcf837b Seriously, delete these lib files from the repo 2013-09-01 01:03:52 -07:00
squeek502
27c0eca26f Removed the .lib files that are built with the game dlls 2013-08-31 22:11:15 -07:00
squeek502
4f3b8dfe8f Added mod-specific vpc files.
Add any new source files to client_ff.vpc and/or server_ff.vpc. To
remove hl2mp files, put a - infront of the $File line inside the
_ff.vpc's. Don't think there's any reason to mess with the _hl2mp.vpc
files anymore.
2013-08-31 21:46:11 -07:00
Joe Ludwig
d9ac276a95 Added bloom shader and screenspace effect helpers as examples for the SDK. 2013-07-30 15:10:15 -07:00
Joe Ludwig
2da6af4311 Added skill cfg files so that refilling ammo will work. 2013-07-29 16:40:43 -07:00
Joe Ludwig
22cebd61fc Added all the HL2 and HL2MP strings to their string tables to match the way the game loads string tables. 2013-07-18 16:01:12 -07:00
Joe Ludwig
29f290f787 Added missing OSX and Linux shaderlibs 2013-07-18 10:11:37 -07:00
Joe Ludwig
e16ea21dc8 * Added support for building shaders in your mod
* Added nav mesh support
* fixed many warnings and misc bugs
* Fixed the create*projects scripts in mp
* Added a bunch of stuff to .gitignore
2013-07-17 18:26:59 -07:00
Joe Ludwig
6a271d4a68 Merge pull request #36 from AnAkIn1/fogplayerparams_fix
Fix typo and value which should be non float
2013-07-16 17:18:23 -07:00
Jørgen P. Tjernø
3527e2f9f1 Normalize line endings
Fixes issue #75.
2013-07-05 12:09:48 -07:00
Joe Ludwig
cc9c12c5fd Updated the libs. Updated vpc_* to include support for $Conditional in .vgc files. Included vstdlib_exclude.vpc for the OSX builds. 2013-07-05 11:28:48 -07:00
Joe Ludwig
3aacf913d5 Merge https://github.com/ValveSoftware/source-sdk-2013 2013-07-04 11:33:04 -07:00
Joe Ludwig
89ab753e6a Fixed execute permissions on OSX/Linux scripts and binaries. 2013-07-04 11:28:48 -07:00
Joe Ludwig
77b376f8a0 * Switched the SDK from checked-in projects to VPC, the Valve Project Creator. See the Getting Started document on the wiki for details.
* Pulled in bug fixes from HL2 and HL2MP.
2013-07-04 11:20:31 -07:00
ntgd
5a48b492da Rename GameInfo.txt to gameinfo.txt 2013-06-30 19:03:02 +02:00
AnAkIn1
3a066ecf31 Fix typo and value which should be non float 2013-06-29 01:37:00 +02:00
Jørgen P. Tjernø
5287c094fd Add executable bit to gendbg.sh. 2013-06-28 11:31:36 -07:00
Jørgen P. Tjernø
5f08baab70 Mac: Fix corrupted protoc binaries.
These binaries were corrupted due to accidental newline ending conversion.
2013-06-28 11:29:58 -07:00
Jørgen P. Tjernø
e2f7bc3029 Add executable permission to ccache and protoc. 2013-06-27 18:22:34 -07:00
Joe Ludwig
949bd75a99 Fixed various missing files 2013-06-27 14:27:15 -07:00
Joe Ludwig
39ed87570b First version of the SOurce SDK 2013 2013-06-26 15:22:04 -07:00