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spawn only at spawns w/ same teamnum as me, temporary thing until lua is rigged up
(also doesnt work on first spawn cuz hl2dm code :P)
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@ -1356,7 +1356,11 @@ bool CFF_SH_Rules::IsSpawnPointValid( CBaseEntity *pSpot, CBasePlayer *pPlayer
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if ( !pFFPlayer )
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return false;
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// FF TODO: run lua predicate against spot
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// in meantime: check team
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if ( pSpot->GetTeamNumber( ) != pFFPlayer->GetTeamNumber( ) )
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return false;
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/*
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CFFLuaSC hAllowed;
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hAllowed.Push( pFFPlayer );
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