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Added HUD message overload that accepts CRecipientFilter.
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a629a38627
commit
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4 changed files with 25 additions and 6 deletions
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@ -31,6 +31,18 @@ void FF_UTIL_HudMessageFormat(CBasePlayer *pToPlayer, float x, float y, HUD_MSG_
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}
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void FF_UTIL_HudMessage(CBasePlayer *pToPlayer, float x, float y, HUD_MSG_EFFECT effect, color32 color1, color32 color2, float fadeInTime, float fadeOutTime, float holdTime, float fxTime, int channel, const char *pszMessage)
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void FF_UTIL_HudMessage(CBasePlayer *pToPlayer, float x, float y, HUD_MSG_EFFECT effect, color32 color1, color32 color2, float fadeInTime, float fadeOutTime, float holdTime, float fxTime, int channel, const char *pszMessage)
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{
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CRecipientFilter filter;
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if( pToPlayer )
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filter.AddRecipient( pToPlayer );
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else
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filter.AddAllPlayers();
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FF_UTIL_HudMessage(filter, x, y, effect, color1, color2, fadeInTime, fadeOutTime, holdTime, fxTime, channel, pszMessage);
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}
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void FF_UTIL_HudMessage(CRecipientFilter &filter, float x, float y, HUD_MSG_EFFECT effect, color32 color1, color32 color2, float fadeInTime, float fadeOutTime, float holdTime, float fxTime, int channel, const char *pszMessage)
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{
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{
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hudtextparms_s params;
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hudtextparms_s params;
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params.x = x;
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params.x = x;
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@ -50,5 +62,5 @@ void FF_UTIL_HudMessage(CBasePlayer *pToPlayer, float x, float y, HUD_MSG_EFFECT
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params.fxTime = fxTime;
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params.fxTime = fxTime;
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params.channel = channel;
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params.channel = channel;
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UTIL_HudMessage(pToPlayer, params, pszMessage);
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UTIL_HudMessage(filter, params, pszMessage);
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}
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}
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@ -11,6 +11,7 @@ enum HUD_MSG_EFFECT
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HUD_EFFECT_WRITE_OUT
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HUD_EFFECT_WRITE_OUT
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};
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};
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void FF_UTIL_HudMessage( CRecipientFilter &filter, float x, float y, HUD_MSG_EFFECT effect, color32 color1, color32 color2, float fadeInTime, float fadeOutTime, float holdTime, float fxTime, int channel, const char *pszMessage );
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void FF_UTIL_HudMessage( CBasePlayer *pToPlayer, float x, float y, HUD_MSG_EFFECT effect, color32 color1, color32 color2, float fadeInTime, float fadeOutTime, float holdTime, float fxTime, int channel, const char *pszMessage );
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void FF_UTIL_HudMessage( CBasePlayer *pToPlayer, float x, float y, HUD_MSG_EFFECT effect, color32 color1, color32 color2, float fadeInTime, float fadeOutTime, float holdTime, float fxTime, int channel, const char *pszMessage );
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void FF_UTIL_HudMessageFormat( CBasePlayer *pToPlayer, float x, float y, HUD_MSG_EFFECT effect, color32 color1, color32 color2, float fadeInTime, float fadeOutTime, float holdTime, float fxTime, int channel, const char *pszFormat, ... );
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void FF_UTIL_HudMessageFormat( CBasePlayer *pToPlayer, float x, float y, HUD_MSG_EFFECT effect, color32 color1, color32 color2, float fadeInTime, float fadeOutTime, float holdTime, float fxTime, int channel, const char *pszFormat, ... );
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void FF_UTIL_HudMessageAll( float x, float y, HUD_MSG_EFFECT effect, color32 color1, color32 color2, float fadeInTime, float fadeOutTime, float holdTime, float fxTime, int channel, const char *pszMessage );
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void FF_UTIL_HudMessageAll( float x, float y, HUD_MSG_EFFECT effect, color32 color1, color32 color2, float fadeInTime, float fadeOutTime, float holdTime, float fxTime, int channel, const char *pszMessage );
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@ -1017,20 +1017,23 @@ void UTIL_ScreenFade( CBaseEntity *pEntity, const color32 &color, float fadeTime
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UTIL_ScreenFadeWrite( fade, pEntity );
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UTIL_ScreenFadeWrite( fade, pEntity );
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}
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}
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// FF --> hlstriker: Modified
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void UTIL_HudMessage( CBasePlayer *pToPlayer, const hudtextparms_t &textparms, const char *pMessage )
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void UTIL_HudMessage( CBasePlayer *pToPlayer, const hudtextparms_t &textparms, const char *pMessage )
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{
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{
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CRecipientFilter filter;
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CRecipientFilter filter;
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if( pToPlayer )
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if( pToPlayer )
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{
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filter.AddRecipient( pToPlayer );
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filter.AddRecipient( pToPlayer );
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}
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else
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else
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{
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filter.AddAllPlayers();
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filter.AddAllPlayers();
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}
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UTIL_HudMessage( filter, textparms, pMessage );
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}
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// FF <--
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// FF --> hlstriker: Added
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void UTIL_HudMessage( CRecipientFilter &filter, const hudtextparms_t &textparms, const char *pMessage )
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{
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filter.MakeReliable();
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filter.MakeReliable();
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UserMessageBegin( filter, "HudMsg" );
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UserMessageBegin( filter, "HudMsg" );
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@ -1053,6 +1056,7 @@ void UTIL_HudMessage( CBasePlayer *pToPlayer, const hudtextparms_t &textparms, c
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WRITE_STRING( pMessage );
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WRITE_STRING( pMessage );
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MessageEnd();
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MessageEnd();
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}
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}
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// FF <--
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void UTIL_HudMessageAll( const hudtextparms_t &textparms, const char *pMessage )
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void UTIL_HudMessageAll( const hudtextparms_t &textparms, const char *pMessage )
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{
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{
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@ -181,6 +181,7 @@ inline bool FNullEnt(const edict_t* pent)
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class CBaseEntity;
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class CBaseEntity;
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class CBasePlayer;
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class CBasePlayer;
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class CRecipientFilter; // FF --> hlstriker: Added for the filter version of UTIL_HudMessage.
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extern CGlobalVars *gpGlobals;
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extern CGlobalVars *gpGlobals;
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@ -470,6 +471,7 @@ void UTIL_SetModel( CBaseEntity *pEntity, const char *pModelName );
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// prints as transparent 'title' to the HUD
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// prints as transparent 'title' to the HUD
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void UTIL_HudMessageAll( const hudtextparms_t &textparms, const char *pMessage );
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void UTIL_HudMessageAll( const hudtextparms_t &textparms, const char *pMessage );
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void UTIL_HudMessage( CBasePlayer *pToPlayer, const hudtextparms_t &textparms, const char *pMessage );
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void UTIL_HudMessage( CBasePlayer *pToPlayer, const hudtextparms_t &textparms, const char *pMessage );
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void UTIL_HudMessage( CRecipientFilter &filter, const hudtextparms_t &textparms, const char *pMessage ); // FF --> hlstriker: Added
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// brings up hud keyboard hints display
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// brings up hud keyboard hints display
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void UTIL_HudHintText( CBaseEntity *pEntity, const char *pMessage );
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void UTIL_HudHintText( CBaseEntity *pEntity, const char *pMessage );
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