diff --git a/mp/src/game/client/ff/ui/ff_cl_luaui_basepanel.cpp b/mp/src/game/client/ff/ui/ff_cl_luaui_basepanel.cpp index f89d0ccb..f2167e0a 100644 --- a/mp/src/game/client/ff/ui/ff_cl_luaui_basepanel.cpp +++ b/mp/src/game/client/ff/ui/ff_cl_luaui_basepanel.cpp @@ -249,10 +249,10 @@ void CFF_CL_LuaUI_BasePanel::SetProportionalPos( const char *xstr, const char *y surface()->ForceScreenSizeOverride( true, alignScreenWide, alignScreenTall ); } + /* int parentX = 0; int parentY = 0; - /* // flag to cause windows to get screenWide and screenTall from their parents, // this allows children windows to use fill and right/bottom alignment even // if their parent does not use the full screen.