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https://github.com/fortressforever/fortressforever-2013.git
synced 2025-02-20 19:02:23 +00:00
Added mod-specific vpc files.
Add any new source files to client_ff.vpc and/or server_ff.vpc. To remove hl2mp files, put a - infront of the $File line inside the _ff.vpc's. Don't think there's any reason to mess with the _hl2mp.vpc files anymore.
This commit is contained in:
parent
92a3d1bcfc
commit
4f3b8dfe8f
5 changed files with 83 additions and 8 deletions
39
mp/src/game/client/client_ff.vpc
Normal file
39
mp/src/game/client/client_ff.vpc
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@ -0,0 +1,39 @@
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//-----------------------------------------------------------------------------
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// CLIENT_FF.VPC
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$Macro SRCDIR "..\.."
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$Macro GAMENAME "ff" [!$SOURCESDK]
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$Macro GAMENAME "FortressForever" [$SOURCESDK]
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$Include "$SRCDIR\game\client\client_hl2mp.vpc"
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$macro VSLIBDIR "." [!$VS2010]
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$macro VSLIBDIR "VS2010" [$VS2010]
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$Configuration
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{
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$Compiler
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{
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$AdditionalIncludeDirectories "$BASE;ff\ui,.\ff,$SRCDIR\game\shared\ff,.\ff,.\ff\elements,$SRCDIR\game\shared\ff"
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$PreprocessorDefinitions "$BASE;FF;FF_CLIENT_DLL"
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}
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}
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$Project "Client (FF)"
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{
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$Folder "Source Files"
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{
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$Folder "FF"
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{
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}
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$Folder "Link Libraries"
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{
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}
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}
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}
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@ -5,8 +5,6 @@
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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$Macro SRCDIR "..\.."
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$Macro SRCDIR "..\.."
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$Macro GAMENAME "hl2mp" [!$SOURCESDK]
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$Macro GAMENAME "mod_hl2mp" [$SOURCESDK]
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$Include "$SRCDIR\game\client\client_base.vpc"
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$Include "$SRCDIR\game\client\client_base.vpc"
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@ -22,7 +20,7 @@ $Configuration
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}
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}
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}
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}
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$Project "Client (HL2MP)"
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$Project
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{
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{
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$Folder "Source Files"
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$Folder "Source Files"
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{
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{
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40
mp/src/game/server/server_ff.vpc
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40
mp/src/game/server/server_ff.vpc
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@ -0,0 +1,40 @@
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//-----------------------------------------------------------------------------
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// SERVER_FF.VPC
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$Macro SRCDIR "..\.."
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$Macro GAMENAME "ff" [!$SOURCESDK]
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$Macro GAMENAME "FortressForever" [$SOURCESDK]
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$Include "$SRCDIR\game\server\server_hl2mp.vpc"
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$Include "$SRCDIR\game\server\nav_mesh.vpc" [$SOURCESDK]
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$macro VSLIBDIR "." [!$VS2010]
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$macro VSLIBDIR "VS2010" [$VS2010]
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$Configuration
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{
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$Compiler
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{
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$AdditionalIncludeDirectories "$BASE;$SRCDIR\game\shared\ff,.\ff,.\ff,$SRCDIR\game\shared\ff"
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$PreprocessorDefinitions "$BASE;FF;FF_DLL"
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}
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}
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$Project "Server (FF)"
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{
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$Folder "Source Files"
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{
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$Folder "FF"
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{
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}
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$Folder "Link Libraries"
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{
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}
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}
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}
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@ -5,8 +5,6 @@
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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$Macro SRCDIR "..\.."
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$Macro SRCDIR "..\.."
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$Macro GAMENAME "hl2mp" [!$SOURCESDK]
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$Macro GAMENAME "mod_hl2mp" [$SOURCESDK]
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$Include "$SRCDIR\game\server\server_base.vpc"
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$Include "$SRCDIR\game\server\server_base.vpc"
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$Include "$SRCDIR\game\server\nav_mesh.vpc" [$SOURCESDK]
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$Include "$SRCDIR\game\server\nav_mesh.vpc" [$SOURCESDK]
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@ -20,7 +18,7 @@ $Configuration
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}
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}
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}
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}
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$Project "Server (HL2MP)"
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$Project
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{
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{
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$Folder "Source Files"
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$Folder "Source Files"
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{
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{
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@ -16,7 +16,7 @@ $Project "captioncompiler"
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$Project "client"
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$Project "client"
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{
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{
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"game\client\client_hl2mp.vpc" [($WIN32||$POSIX) && $HL2MP]
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"game\client\client_ff.vpc" [($WIN32||$POSIX) && $HL2MP]
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}
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}
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$Project "game_shader_dx9"
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$Project "game_shader_dx9"
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@ -36,7 +36,7 @@ $Project "height2normal"
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$Project "server"
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$Project "server"
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{
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{
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"game\server\server_hl2mp.vpc" [($WIN32||$POSIX) && $HL2MP]
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"game\server\server_ff.vpc" [($WIN32||$POSIX) && $HL2MP]
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}
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}
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$Project "mathlib"
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$Project "mathlib"
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