diff --git a/mp/src/vpc_scripts/default.vgc b/mp/src/vpc_scripts/default.vgc index c4c99694..f4c5bcbf 100644 --- a/mp/src/vpc_scripts/default.vgc +++ b/mp/src/vpc_scripts/default.vgc @@ -10,12 +10,15 @@ $Games { - "HL2MP" +// "HL2MP", + "FF" } // Makes the VPC scripts work in the SDK's context $Conditional "SOURCESDK" "1" -$Include "vpc_scripts\projects.vgc" +// valve default +//$Include "vpc_scripts\projects.vgc" +$include "vpc_scripts\projects_ff.vgc" $Include "vpc_scripts\groups.vgc" diff --git a/mp/src/vpc_scripts/projects.vgc b/mp/src/vpc_scripts/projects.vgc index 628013ea..9ce86546 100644 --- a/mp/src/vpc_scripts/projects.vgc +++ b/mp/src/vpc_scripts/projects.vgc @@ -16,12 +16,7 @@ $Project "captioncompiler" $Project "client" { - "game\client\client_ff.vpc" [($WIN32||$POSIX) && $HL2MP] -} - -$Project "fgdlib" -{ - "fgdlib\fgdlib.vpc" [$WIN32] + "game\client\client_hl2mp.vpc" [($WIN32||$POSIX) && $HL2MP] } $Project "game_shader_dx9" @@ -41,7 +36,7 @@ $Project "height2normal" $Project "server" { - "game\server\server_ff.vpc" [($WIN32||$POSIX) && $HL2MP] + "game\server\server_hl2mp.vpc" [($WIN32||$POSIX) && $HL2MP] } $Project "mathlib" @@ -59,11 +54,6 @@ $Project "phonemeextractor" "utils\phonemeextractor\phonemeextractor.vpc" [$WIN32] } -$Project "raytrace" -{ - "raytrace\raytrace.vpc" [$WIN32||$X360||$POSIX] -} - $Project "qc_eyes" { "utils\qc_eyes\qc_eyes.vpc" [$WIN32]