VPC tweaks (oops forgot to commit these)

reverted projects.vgc back to valve defaults
modified default.vgc w/ 'FF' game string, and looks for FF project file
regenerate your projects
This commit is contained in:
Dexter Haslem 2013-09-04 18:42:28 -06:00
parent 348e2f83ed
commit 0113d9870c
2 changed files with 7 additions and 14 deletions

View file

@ -10,12 +10,15 @@
$Games
{
"HL2MP"
// "HL2MP",
"FF"
}
// Makes the VPC scripts work in the SDK's context
$Conditional "SOURCESDK" "1"
$Include "vpc_scripts\projects.vgc"
// valve default
//$Include "vpc_scripts\projects.vgc"
$include "vpc_scripts\projects_ff.vgc"
$Include "vpc_scripts\groups.vgc"

View file

@ -16,12 +16,7 @@ $Project "captioncompiler"
$Project "client"
{
"game\client\client_ff.vpc" [($WIN32||$POSIX) && $HL2MP]
}
$Project "fgdlib"
{
"fgdlib\fgdlib.vpc" [$WIN32]
"game\client\client_hl2mp.vpc" [($WIN32||$POSIX) && $HL2MP]
}
$Project "game_shader_dx9"
@ -41,7 +36,7 @@ $Project "height2normal"
$Project "server"
{
"game\server\server_ff.vpc" [($WIN32||$POSIX) && $HL2MP]
"game\server\server_hl2mp.vpc" [($WIN32||$POSIX) && $HL2MP]
}
$Project "mathlib"
@ -59,11 +54,6 @@ $Project "phonemeextractor"
"utils\phonemeextractor\phonemeextractor.vpc" [$WIN32]
}
$Project "raytrace"
{
"raytrace\raytrace.vpc" [$WIN32||$X360||$POSIX]
}
$Project "qc_eyes"
{
"utils\qc_eyes\qc_eyes.vpc" [$WIN32]