valve/zpak001.pk3dir/textures/sfx/heatsteam.mat

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Text

// Vera Visions Material
{
surfaceParm trans
surfaceParm nomarks
surfaceParm nolightmap
surfaceParm nonsolid
cull none
if $programs
{
program heat
map "textures/sfx/steam.tga"
map "textures/sfx/normwobble.tga"
map $refraction
blendFunc blend
}
else
{
clampmap "textures/sfx/steam.tga"
rgbGen vertex
alphaGen vertex
blendFunc blend
}
endif
}