valve/zpak001.pk3dir/particles/impact_unbreakable.cfg

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INI

// black bits
r_part main
{
type ball
texture ball
tcoords 1 65 31 95 256 8 32
scale 4
count 9
scalefactor 1
alpha 1
die 0.8
rgb 64 64 64
spawnmode ball
spawnorg 1
spawnvel 100
randomvel 100
gravity 400
}
r_part +main
{
count 0 0 1
orgadd 8
model "sprites/richo1.spr" framestart=0 framecount=3 framerate=20 additive scalemin=0.5 scalemax=0.5
lighttime 1
lightradius 64
lightradiusfade 300
lightrgb 1.0 0.5 0.4
lightrgbfade 0.36 0.19 0.19
}