valve/zpak001.pk3dir/def/monsters/zombie.def

33 lines
752 B
Modula-2

entityDef monster_zombie
{
"spawnclass" "NSMonster"
"model" "models/zombie.mdl"
"netname" "Zombie"
"health" "skill:zombie_health"
"mins" "-16 -16 0"
"maxs" "16 16 72"
"eye_height" "64"
"team" "2"
"propdata" "actor_alien"
"speed_walk" "72"
"speed_run" "72"
"def_attack_melee" "melee_zombie_stab"
"melee_range" "96"
"snd_idle" "monster_zombie.idle"
"snd_pain" "monster_zombie.pain"
"snd_death" "monster_zombie.pain"
"snd_melee_attack" "monster_zombie.attack"
"snd_melee_attack_hit" "monster_zombie.attackhit"
"snd_melee_attack_miss" "monster_zombie.attackmiss"
"snd_thud" "monster_generic.thud"
}
entityDef melee_zombie_stab
{
"damage" "skill:zombie_dmg_one_slash"
"delay" "0.25f"
"wait" "0.5"
"attempts" "2"
}