valve/zpak001.pk3dir/def/monsters/turret.def

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Modula-2

entityDef monster_turret
{
"spawnclass" "NSTalkMonster"
"model" "models/turret.mdl"
"netname" "Turret"
"health" "skill:turret_health"
"mins" "-16 -16 0"
"maxs" "16 16 32"
"eye_height" "64"
"team" "2"
"propdata" "actor_robot"
"speed_walk" "0"
"speed_run" "0"
}