valve/zpak001.pk3dir/def/monsters/barney_dead.def

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Modula-2

entityDef monster_barney_dead
{
"spawnclass" "NSTalkMonster"
"model" "models/barney.mdl"
"netname" "Barney"
"health" "50"
"mins" "-16 -16 0"
"maxs" "16 16 72"
"eye_height" "64"
"team" "0"
"propdata" "actor_human"
"weapon_drawn" "0"
"body_on_draw" "1:2"
"dead" "1"
"frame" "35"
when "pose" equals "1" {
"frame" "36"
}
when "pose" equals "2" {
"frame" "37"
}
}