valve/src/shared
2021-06-08 15:31:21 +02:00
..
animations.h Handle player model weapon attachments & animation for all the weapons! 2021-04-06 09:20:12 +02:00
animations.qc Update Animation_TimerUpdate to conform with upstream Nuclide. 2021-05-10 12:24:00 +02:00
entities.h Initial commit, carried over from Nuclide's Git on March 8th 2021 2021-03-08 10:53:48 +01:00
flags.h Initial commit, carried over from Nuclide's Git on March 8th 2021 2021-03-08 10:53:48 +01:00
fx_blood.qc Use Base its damage.qc instead of FreeHL its. Go over the BloodFX to limit 2021-05-10 11:35:48 +02:00
fx_breakmodel.qc Initial commit, carried over from Nuclide's Git on March 8th 2021 2021-03-08 10:53:48 +01:00
fx_explosion.qc Initial commit, carried over from Nuclide's Git on March 8th 2021 2021-03-08 10:53:48 +01:00
fx_gibhuman.qc Initial commit, carried over from Nuclide's Git on March 8th 2021 2021-03-08 10:53:48 +01:00
fx_impact.qc Simplify prediction code with the help from upstream changes. 2021-05-08 17:45:58 +02:00
include.src Shared: Inherit weapon_common from Nuclide's base game 2021-05-10 08:16:22 +02:00
input.qc Shared: Inherit weapon_common from Nuclide's base game 2021-05-10 08:16:22 +02:00
items.h Initial commit, carried over from Nuclide's Git on March 8th 2021 2021-03-08 10:53:48 +01:00
player.qc Updated the game-specific PMove code to be part of our player class 2021-06-08 15:31:21 +02:00
pmove.qc Updated the game-specific PMove code to be part of our player class 2021-06-08 15:31:21 +02:00
pmove_water.qc Updated the game-specific PMove code to be part of our player class 2021-06-08 15:31:21 +02:00
w_crossbow.qc Weapons: Add weapon reload timers. 2021-05-22 16:41:21 +02:00
w_crowbar.qc Add support for top/bottom color on players and viewmodels. 2021-05-20 16:04:11 +02:00
w_egon.qc Add support for top/bottom color on players and viewmodels. 2021-05-20 16:04:11 +02:00
w_gauss.qc Fix for WEAPON_GAUSS not displaying the draw animation 2021-05-29 12:46:32 +02:00
w_glock.qc Weapons: Add weapon reload timers. 2021-05-22 16:41:21 +02:00
w_handgrenade.qc Add support for top/bottom color on players and viewmodels. 2021-05-20 16:04:11 +02:00
w_hornetgun.qc Add support for top/bottom color on players and viewmodels. 2021-05-20 16:04:11 +02:00
w_mp5.qc Weapons: Add weapon reload timers. 2021-05-22 16:41:21 +02:00
w_python.qc Weapons: Add weapon reload timers. 2021-05-22 16:41:21 +02:00
w_rpg.qc Weapons: Add weapon reload timers. 2021-05-22 16:41:21 +02:00
w_satchel.qc Add support for top/bottom color on players and viewmodels. 2021-05-20 16:04:11 +02:00
w_shotgun.qc Add support for top/bottom color on players and viewmodels. 2021-05-20 16:04:11 +02:00
w_snark.qc Add support for top/bottom color on players and viewmodels. 2021-05-20 16:04:11 +02:00
w_tripmine.qc Add support for top/bottom color on players and viewmodels. 2021-05-20 16:04:11 +02:00
weapons.h Initial commit, carried over from Nuclide's Git on March 8th 2021 2021-03-08 10:53:48 +01:00
weapons.qc Initial commit, carried over from Nuclide's Git on March 8th 2021 2021-03-08 10:53:48 +01:00