valve/zpak001.pk3dir/particles
2024-06-22 00:29:51 -07:00
..
fx_explosion.cfg Corpses: Ensure frame1time is reset whenever we inherit someones corpse. 2024-03-02 00:43:10 -08:00
fx_impact.cfg Corpses: Ensure frame1time is reset whenever we inherit someones corpse. 2024-03-02 00:43:10 -08:00
fx_spark.cfg Corpses: Ensure frame1time is reset whenever we inherit someones corpse. 2024-03-02 00:43:10 -08:00
impact_default.cfg Corpses: Ensure frame1time is reset whenever we inherit someones corpse. 2024-03-02 00:43:10 -08:00
impact_glass.cfg Move skill files around to the new conventions, tweak various sounds/particles and definitions. 2024-02-23 14:00:41 -08:00
impact_unbreakable.cfg Corpses: Ensure frame1time is reset whenever we inherit someones corpse. 2024-03-02 00:43:10 -08:00
weapon_9mmAR.cfg Corpses: Ensure frame1time is reset whenever we inherit someones corpse. 2024-03-02 00:43:10 -08:00
weapon_crossbow.cfg Added Crossbow bolt trail on explosive MP bolt akin to Turok. This change is based upon documented cut content 2023-01-17 16:51:06 -05:00
weapon_egon.cfg Move platform files over, rebuild weapons against Nuclide 2024-06-22 00:29:51 -07:00
weapon_gauss.cfg
weapon_hornet.cfg
weapon_rpg.cfg
weapon_tripmine.cfg