58 lines
1.3 KiB
Modula-2
58 lines
1.3 KiB
Modula-2
entityDef monster_barney
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{
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"spawnclass" "NSTalkMonster"
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"model" "models/barney.mdl"
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"netname" "Barney"
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"health" "skill:barney_health"
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"mins" "-16 -16 0"
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"maxs" "16 16 72"
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"eye_height" "64"
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"team" "0"
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"propdata" "actor_human"
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"def_attack_ranged" "ranged_barney_shot"
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"reload_count" "18"
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"follow_on_use" "1"
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"weapon_drawn" "0"
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"body_on_draw" "1:2"
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"speed_walk" "64"
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"speed_run" "364"
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"snd_pain" "monster_barney.pain"
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"snd_death" "monster_barney.die"
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"snd_ranged_attack" "weapon_glock.fire"
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"snd_reload" "monster_human_grunt.reload"
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"snd_thud" "monster_generic.thud"
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"talk_answer" "!BA_ANSWER"
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"talk_ask" "!BA_QUESTION"
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"talk_ally_shoot" "!BA_SHOOT"
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"talk_idle" "!BA_IDLE"
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"talk_hearing" "!BA_HEAR"
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"talk_smelling" "!BA_SMELL"
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"talk_stare" "!BA_STARE"
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"talk_survived" "!BA_WOUND"
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"talk_wounded" "!BA_WOUND"
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"talk_player_ask" "!BA_QUESTION"
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"talk_player_greet" "!BA_HELLO"
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"talk_player_idle" "!BA_IDLE"
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"talk_player_wounded1" "!BA_CUREA"
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"talk_player_wounded2" "!BA_CUREB"
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"talk_player_wounded3" "!BA_CUREC"
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"talk_unfollow" "!BA_WAIT"
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"talk_follow" "!BA_OK"
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"talk_stop_follow" "!BA_STOP"
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"talk_deny_follow" "!BA_POK"
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// pre-disaster
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when "spawnflags" equals "256" {
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"follow_on_use" "0"
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}
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}
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entityDef ranged_barney_shot
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{
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"damage" "skill:hgrunt_pellets"
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"delay" "0.5"
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}
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