Marco Cawthorne
f3596f2aef
Items: Ensure we re-adjust our position post-spawn so we don't fall through yet-to-spawn geometry. Delete a whole bunch of now unused code.
73 lines
No EOL
1.5 KiB
Modula-2
73 lines
No EOL
1.5 KiB
Modula-2
entityDef monster_scientist
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{
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"spawnclass" "NSTalkMonster"
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"model" "models/scientist.mdl"
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"netname" "Scientist"
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"health" "skill:scientist_health"
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"mins" "-16 -16 0"
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"maxs" "16 16 72"
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"eye_height" "64"
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"team" "0"
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"propdata" "actor_human"
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// When body equals 0, this is our default Scientist.
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"netname" "Walter"
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"pitch" "105"
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"body1" "1"
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"follow_on_use" "1"
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"speed_walk" "64"
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"speed_run" "364"
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"snd_pain" "monster_scientist.pain"
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"snd_death" "monster_scientist.die"
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"snd_thud" "monster_scientist.thud"
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"talk_answer" "!SC_ANSWER"
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"talk_ask" "!SC_QUESTION"
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"talk_ally_shoot" "!SC_PLFEAR"
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"talk_idle" "!SC_IDLE"
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"talk_hearing" "!SC_HEAR"
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"talk_smelling" "!SC_SMELL"
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"talk_stare" "!SC_STARE"
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"talk_survived" "!SC_WOUND"
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"talk_wounded" "!SC_MORTAL"
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"talk_player_ask" "!SC_QUESTION"
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"talk_player_greet" "!SC_HELLO"
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"talk_player_idle" "!SC_PIDLE"
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"talk_player_wounded1" "!SC_CUREA"
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"talk_player_wounded2" "!SC_CUREB"
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"talk_player_wounded3" "!SC_CUREC"
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"talk_unfollow" "!SC_WAIT"
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"talk_follow" "!SC_OK"
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"talk_stop_follow" "!SC_STOP"
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"talk_deny_follow" "!SC_POK"
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when "body" equals "1" {
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"pitch" "100"
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"netname" "Einstein"
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"body1" "2"
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}
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when "body" equals "2" {
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"pitch" "95"
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"netname" "Luther"
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"skin" "1"
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"body1" "3"
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}
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when "body" equals "3" {
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"pitch" "105"
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"netname" "Slick"
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"body1" "4"
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}
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// pre-disaster
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when "spawnflags" contains "256" {
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"talk_ask" ""
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"talk_player_ask" "!SC_PQUEST"
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"talk_player_greet" "!SC_PHELLO"
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"talk_player_idle" "!SC_PIDLE"
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"follow_on_use" "0"
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}
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} |