r_part beam { texture "classicparticle" tcoords 0 0 16 16 32 scale 1 scalefactor 0.8 step 1 alpha 0.25 spawnmode spiral 32 spawnorg 3 spawnvel 18 blend adda rgbf 0.5 0.5 1.0 } r_part +beam { texture "particles/fteparticlefont.tga" tcoords 97 97 191 191 256 scale 2 scaledelta 0.25 rgbf 1 1 1 alpha 0.25 blend add step 4 randomvel 0 type beam } r_part trail { texture "classicparticle" tcoords 0 0 16 16 32 scale 1 scalefactor 0.8 step 0.25 alpha 0.1 spawnmode spiral 32 spawnorg 3 spawnvel 6 blend adda rgbf 0.1 0.1 0.5 die 0.1 }