entityDef monster_charger
{
	"spawnclass"		"NSMonster"
	"model"				"models/charger.mdl"
	"netname"			"Charger"
	"health"			"skill:charger_health"
	"mins"				"-16 -16 0"
	"maxs"				"16 16 72"
	"eye_height"		"48"
	"team"				"2"
	"propdata"			"actor_alien"
	"speed_walk"		"72"
	"speed_run"			"160"

	"def_attack_melee"		"melee_charger_stab"
	"melee_range"			"96"

//	"snd_sight"				"Charger.Alert"
//	"snd_idle"				"Charger.Idle"
//	"snd_pain"				"Charger.Pain"
//	"snd_death"				"Charger.Die"
//	"snd_melee_attack"		"Charger.Attack"
//	"snd_melee_attack_hit"	"Charger.Hit"
//	"snd_melee_attack_miss"	"Charger.attackmiss"
	"snd_thud"				"monster_generic.thud"
}

entityDef melee_charger_stab
{
	"damage"		"skill:charger_dmg_one_slash"
	"delay"			"0.5"
	"wait"			"0.5"
	"attempts"		"2"
}