entityDef monster_houndeye
{
	"spawnclass"		"NSMonster"
	"model"		"models/houndeye.mdl"
	"netname"		"Houndeye"
	"health"		"skill:houndeye_health"
	"mins"		"-16 -16 0"
	"maxs"		"16 16 72"
	"eye_height"		"32"
	"team"		"2"
	"propdata"		"actor_alien"
	"speed_walk"		"32"
	"speed_run"		"192"

	"attack_ranged_range"	"192"

	"snd_idle"		"monster_houndeye.idle"
	"snd_pain"		"monster_houndeye.pain"
	"snd_death"		"monster_houndeye.death"

	events {
		1 "StartSoundDef" "monster_houndeye.alert"

		2 "StartSoundDef" "monster_houndeye.attack"

		3 "Shockwave" "sprites/shockwave.spr 192 0 0 2 16 0 255 255 255 255 0"
		3 "StartSoundDef" "monster_houndeye.blast"

		4 "AddVelocity" "-200 0 250"

		5 "StartSoundDef" "monster_houndeye.pain"

		6 "StartSoundDef" "monster_houndeye.pain"

		7 "SetSkin" "0"
	}
}