entityDef monster_babycrab
{
	"spawnclass"	"NSMonster"
	"inherit"	"monster_headcrab"
	"model"	"models/baby_headcrab.mdl"
	"health"	"skill:babycrab_health"
	"leap_damage"	"skill:babycrab_dmg_bite"

	"snd_idle"		"monster_babycrab.idle"
	"snd_pain"		"monster_babycrab.pain"
	"snd_death"		"monster_babycrab.death"

	events {
		jump "AddVelocity" "512 0 250"
		jump_variation1 "AddVelocity" "512 0 250"
		jump_variation2 "AddVelocity" "512 0 250"
	}
}