// Vera Visions Material { surfaceParm trans surfaceParm nomarks surfaceParm nolightmap surfaceParm nonsolid cull none if $programs { program heat map "textures/sfx/steam.tga" map "textures/sfx/normwobble.tga" map $refraction blendFunc blend } else { clampmap "textures/sfx/steam.tga" rgbGen vertex alphaGen vertex blendFunc blend } endif }