entityDef monster_panther { "spawnclass" "NSMonster" "model" "models/panther.mdl" "netname" "Panther Eye" "health" "skill:panther_health" "mins" "-16 -16 0" "maxs" "16 16 72" "eye_height" "48" "team" "2" "propdata" "actor_alien" "speed_walk" "32" "speed_run" "72" "def_attack_melee" "melee_panther_stab" "melee_range" "96" "attack_ranged_range" "180" // needs launch attack // "snd_sight" "monster_panther.alert" // "snd_idle" "monster_panther.idle" // "snd_pain" "monster_panther.pain" // "snd_death" "monster_panther.death" "leap_damage" "skill:panther_dmg_bite" events { jump "AddVelocity" "512 0 250" jump "StartSoundDef" "monster_panther.attack" jump_variation1 "AddVelocity" "512 0 350" jump_variation1 "StartSoundDef" "monster_panther.attack" jump_variation2 "AddVelocity" "512 0 350" jump_variation2 "StartSoundDef" "monster_panther.attack" } } entityDef melee_panther_stab { "damage" "skill:panther_dmg_one_slash" "delay" "0.5" "wait" "0.5" "attempts" "2" }