entityDef monster_panther
{
	"spawnclass"	"NSMonster"
	"model"			"models/panther.mdl"
	"netname"		"Panther Eye"
	"health"		"skill:panther_health"
	"mins"			"-16 -16 0"
	"maxs"			"16 16 72"
	"eye_height"	"48"
	"team"			"2"
	"propdata"		"actor_alien"
	"speed_walk"	"32"
	"speed_run"		"72"

	"def_attack_melee"		"melee_panther_stab"
	"melee_range"			"96"
	"attack_ranged_range"	"180" // needs launch attack

//	"snd_sight"		"monster_panther.alert"
//	"snd_idle"		"monster_panther.idle"
//	"snd_pain"		"monster_panther.pain"
//	"snd_death"		"monster_panther.death"
	"leap_damage"	"skill:panther_dmg_bite"

	events {
		jump "AddVelocity" "512 0 250"
		jump "StartSoundDef" "monster_panther.attack"
		jump_variation1 "AddVelocity" "512 0 350"
		jump_variation1 "StartSoundDef" "monster_panther.attack"
		jump_variation2 "AddVelocity" "512 0 350"
		jump_variation2 "StartSoundDef" "monster_panther.attack"
	}
}

entityDef melee_panther_stab
{
	"damage"		"skill:panther_dmg_one_slash"
	"delay"			"0.5"
	"wait"			"0.5"
	"attempts"		"2"
}
