entityDef monster_charger { "spawnclass" "NSMonster" "model" "models/charger.mdl" "netname" "Charger" "health" "skill:charger_health" "mins" "-16 -16 0" "maxs" "16 16 72" "eye_height" "48" "team" "2" "propdata" "actor_alien" "speed_walk" "72" "speed_run" "160" "def_attack_melee" "melee_charger_stab" "melee_range" "96" // "snd_sight" "Charger.Alert" // "snd_idle" "Charger.Idle" // "snd_pain" "Charger.Pain" // "snd_death" "Charger.Die" // "snd_melee_attack" "Charger.Attack" // "snd_melee_attack_hit" "Charger.Hit" // "snd_melee_attack_miss" "Charger.attackmiss" "snd_thud" "monster_generic.thud" } entityDef melee_charger_stab { "damage" "skill:charger_dmg_one_slash" "delay" "0.5" "wait" "0.5" "attempts" "2" }